Essentials for PZ 2024

So...it's been a long while since I made a current wishlist of what I feel is essential in PZ that will make this the best zoo game ever. Here's my top 5!!!

1. Aviary birds, I know we sound like a broken record player, but I truly feel it would bring PZ to a whole new level. Plus, all zoos have them so why not in PZ??? Frontier would make so much money from us if they added them in. If we do end up not getting them just give us at'least more birds in general. 'Waterfowl, Shoe Bill, Secretary Bird, African Crowned Crane, and etc."

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2. Aquariums, I don't know how far fetched it would be, but it would be really awesome to see this actually happen and add so much more to PZ. "Obviously no Dolphins and Orcas""Everything else should be fine."
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3. Primates, we are soooooo lacking in the primate category that it's not even funny and we need so much more! Hamadryas Baboon, Spider Monkey, Squirrel Monkey, Howler Monkey, Gelada, Tamarins, "love, love, love, to have the White Buff-Cheeked Gibbons just for there vocalizations alone". I feel if we got them all it would fill out the Primate niche that we are all missing in PZ.
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4. Transportation, We need more and better transportation. The ones we got are too big and look not that realistic. Both Skylifts from point A to B like in PC even if we have to pay for them would be awesome. I would also like to see a Safari Tram like at the Phoenix Zoo. Just use the train model as the base and turn it into a Safari Tram with tram sounds instead of train sounds and instead of railroad track an invisible path or even a road. This would help guests to get around our zoos a lot better and give guests new ways to see and learn more about the animals.
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5. Attractions, Frontier has already started in the right direction with Modular Gift Shops and feel like they coud give us so much more. Petting Zoos, Playgrounds, Splash Pads, Giraffe Feeding/Bird Feeding/Animal Feeding, a Carousel, Camel Rides, and 4D Theater. I feel this would help the guests use there money more in our zoos, have more ways to interact and learn about animals. Also, like to see Water Fountains and Binoculars added for larger habitats.
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I feel if we get even some of these additions, PZ would be so much better and have a longer life expectancy. Plus Frontier would make a ton of $ for giving us there consumers/customers what we really want to see. Would you like to see these additions as well. Let me know below and what you want to see or think that is essential for PZ.
 
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The Transportation mention above reminded me of this ..
Why don't the staff have at least their own buggies that they can use to travel around with. Maybe add a parking/charging bay so that they only need to use it for the urgent/distant journeys
 
The Frontier only offers 1 Primate through DLCs every year since 2020 (BAW Ruffed Lemur was offered through the Anniversary update, not DLC), b/c the complex movements of Primates (like climbing, swinging, playing, grooming) require a lot of work, we still have issue with Capuchins climbing air. The Grassland and Arid animal pack were both good chance to offer Baboon, but the Frontier didn't. So many Asian Primates there but the Eurasia pack also didn't contain any Primates.
 
  1. Aviary Birds and Flying Habitat Species
    If the habitats could have ceilings added to them, then aviaries will be much more flexible, and easier to create, not to mention many birds could be applied to the walkthrough exhibits. The birds would have perch points and a set of new habitat items and new shelter types like hollow trees, nests and
  2. Aquarium Habitats, Exhibits and Walkthrough Exhibits that are of varying sizes and biome types, as well as having them be interspecies exhibits too. The animals would also move around and respond to being fed by keepers, this would particularly apply to sharks. In terms of the habitat type, the habitat gate would be placed at the top of a water-filled habitat, and caretakers/vets place the animal box into the water. Keepers would hop in to refill stations and make them a very exciting exhibit to build.
  3. Guest Animal Encounters + Staff and Animal Interactions
  4. New Exhibit Sizes, Shapes and Styles
  5. Remasters of earlier animal designs
  6. Staff vehicles and Guest Vehicles like carts, buses and trams
  7. New Attraction Variants to look more realistic
  8. Viewing Tunnels functioning similar to the viewing domes
  9. Playgrounds
  10. Zoo Accommodation
  11. Consistent Animal Signage and Display (Flexicolour Silhouettes; Realistic Signs; Statues for all animals)
  12. Elevators and Escalators
  13. Modular Hammocks
  14. Acrylic Barrier
  15. Cemrock Rocks, Faux Sea Life such as sea stars, clams, corals and various others, Faux Logs and Trees of various shapes
  16. Overhead Pathway pieces
  17. Backstage facility pieces
  18. New Walkthrough gate types
  19. Petting Zoos
  20. New Behaviours (Herding; Pack Mentality; Water Play; Play Fighting; Underwater Dynamic Movement animations for semi-aquatic ungulates; Climbing for Pangolins; Climbing for Water and Nile Monitors; Deep-Diving for Nile Monitors; Add bathing to more animals)
  21. Fix the clipping for climbing animations and one way to fix it could create transitional animations for the animals to move into a new position
  22. Allow Sloth Bears and Aardvarks to use termite mounds
  23. Update Zoopedia information
  24. Make the Sun Bear smaller
  25. Fix the Tasmanian Devil sounds
  26. Larger, more expansive maps, more coastal maps, and more maps with urban skirts
  27. Guest binocular points
  28. Drinking fountains
  29. Zoo Map Maker
  30. Fresh Turf Brush for all maps
 
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