Strange staggering of the client at every even 10minutes in time. Thinking that some clean up or such is running and look all around system but couldn't find something that would run at that specific time. Then saw YT-clip what contained information about mission boards resetting every 10min intervals. Does game client do some trash collecting etc all upkeep stuffs at once, generating several spike of CPU utilization?
Its not that bad at times, but very annoying if it occurs at middle of dogfight. Or during gearing ship. Or trying to hit the mailbox in/out of station.
I know that my toaster is not the latest technology of kitchen appliances, but could the even ten minutes update/upkeep/refresh events to be distributed bit longer duration, like for first ten seconds? Or rearrange priorities within game so that it wont get main-thread or something stuck that badly when it does refresh all things that are bound to change at that time.
Its not that bad at times, but very annoying if it occurs at middle of dogfight. Or during gearing ship. Or trying to hit the mailbox in/out of station.
I know that my toaster is not the latest technology of kitchen appliances, but could the even ten minutes update/upkeep/refresh events to be distributed bit longer duration, like for first ten seconds? Or rearrange priorities within game so that it wont get main-thread or something stuck that badly when it does refresh all things that are bound to change at that time.