Every time I am an ally of a faction they ONLY give me "team" missions in combat?

I cannot do combat missions when I am allied by the factions because they ONLY give me this type of mission and I always play ALONE. It always happens to me at any spaceport and I'm tired because it's my favorite activity.
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Here's the fun part. Those "team" missions have lower numbers of kills needed per million than the normal missions.
since when? it was always about ~1mil per kill for non-wing massacre missions and 500k per kill for winged ones. In other words, a non-wing massacre mission requiring killing 30 pirates would pay about 30mil while a wing one would pay around 15mil.
 
since when? it was always about ~1mil per kill for non-wing massacre missions and 500k per kill for winged ones. In other words, a non-wing massacre mission requiring killing 30 pirates would pay about 30mil while a wing one would pay around 15mil.
Depends if it's wartime missions in space CZs. Team missions always ask for less kills for the same rewards there.
 
Depends if it's wartime missions in space CZs. Team missions always ask for less kills for the same rewards there.
not really relevant, first, op doesn't show anything CZ-related in the SS, second, CZ missions are less common than pirate massacre ones, and 3rd, CZ missions are much less profitable and more challenging compared to a fully stacked set of pirate massacre missions. Finally, if OP actually was talking about CZ missions, he would not be complaining about higher payouts for wing missions, would he now?
 
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not really relevant, first, op doesn't show anything CZ-related in the SS, second, CZ missions are less common than pirate massacre ones, and 3rd, CZ missions are much less profitable and more challenging compared to a fully stacked set of pirate massacre missions.
Perhaps I am conflating the two, but I thought it was the same situation with the wing pirate missions. Maybe it was just the number per mission that was lower. Which is why I gravitated. Don't care the $/pirate if the requirement is to kill 64 or 72 of them which seems to be what high reputation causes to spawn a lot for solo missions.
 
Perhaps I am conflating the two, but I thought it was the same situation with the wing pirate missions. Maybe it was just the number per mission that was lower. Which is why I gravitated. Don't care the $/pirate if the requirement is to kill 64 or 72 of them which seems to be what high reputation causes to spawn a lot for solo missions.
you are confusing the two. Pirate massacre missions always (well, for the past 3 years at very least) pay less for wing missions compared to normal ones. And high rep doesn't spawn just one type of missions, I have allied status and see lots of both even though I always pick only winged ones to share later on. OP is clearly not talking about CZ missions, since the posted SS doesn't show a single one of those, only pirate-related ones.
 
not really relevant, first, op doesn't show anything CZ-related in the SS, second, CZ missions are less common than pirate massacre ones, and 3rd, CZ missions are much less profitable and more challenging compared to a fully stacked set of pirate massacre missions. Finally, if OP actually was talking about CZ missions, he would not be complaining about higher payouts for wing missions, would he now? Not to mention, doing CZ missions would mess up his stated allied status with all the factions in the system.
No, CZ missions are not necessarily harder than pirate massacre missions.

In CZs, cmdr gets attacked by nearby ships, 1 or 2. If the CZ has a SPEC OPS wing, sometimes they attack you, sometimes they don't.

In some pirate massacre missions, all pirates attack you simultaneously (7-10) and that's significantly harder than CZ. It is somewhat comparable to when I gank the power play ships at the strongold location.
 
In my opinion the wing missions shouldn't spawn if you are playing in solo. It would be a great QoL update.
It pi**es me off every time I go to take my pirate massacre missions and some of the factions only provide wing missions which are way more grindy than the solo equivalents for the same reward.
 
Perhaps I am conflating the two, but I thought it was the same situation with the wing pirate missions.
Pirate massacre missions always (well, for the past 3 years at very least) pay less for wing missions compared to normal ones.

To add further specifics, the pirate massacre Wing missions average credits reward is almost exactly three times lower per kill than with pirate massacre Solo missions; that is to say, sharing the completed mission with two other Commanders will break even, and sharing with a full Wing will give a one-third increase.

Mind that it still very much worse to share the missions prior to completing them though; Commanders hunting together should accept their own missions individually and share after completing the needed kills!


In my opinion the wing missions shouldn't spawn if you are playing in solo.

It is open to the possibility of accepting the mission first then using Group or Open later, although indeed it would be nice to have Solo and Wing missions which just appear independently and not at the expense of the other.

Without a statistical analysis of a large sample of mission boards to say otherwise, it is possible that could be the case already! We would need direct averages for Solo and Wing, plus covariances which may reveal whether Solo or Wing missions drop below their direct average given the presence of the other type. It is possible also that they both increase and decrease together, which could suggest that an external factor causes all pirate massacre missions to appear more or less often.
 
not really relevant, first, op doesn't show anything CZ-related in the SS, second, CZ missions are less common than pirate massacre ones, and 3rd, CZ missions are much less profitable and more challenging compared to a fully stacked set of pirate massacre missions. Finally, if OP actually was talking about CZ missions, he would not be complaining about higher payouts for wing missions, would he now?
Just clarifying where there is a difference. It came up as part of the topic, so I'm highlighting it to show where a difference in how wing missions operate exists. I shouldn't have to explain that, but here we are.
 
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