Hi everyone!
I watched the latest video in ED about the background sim but i must say that i was so dissapointed with it for many reasons:
1. everything they said is known and already discussed by the sim community.
2. They didn't give specifices and avoided giving solid informations about many points and questions.
3. This stream was kinda useless because many key feutures will change in 2.1.
and what really dissapointed me the most is the idea behind the design of the Background sim, one of the two Devs basicly said it all that they don't reveal information about the "Background sim" because that is the point of it being a "background sim" but i find that just lazy, so instead of them devoloping clever mechanics and try to understand the need of the community they just hide the information and turn the game into a big testing ground where players don't know whether a feuture is working as intended or just buged..
Some people say that they should hide the information and if there are bugs then they would find them but after how long time?, i mean i have to tell people to do something in game for many hours and days only to find that their effort means nothing because a bug in the "Background sim".
They also revealed that its "hard" to introduce a tool where players can direct the expansion..so that was one more feature which the "background sim" really needs in order to make it a bit more interesting and tactical based but i guess they rather hide information in the background cause its easier.
What do you thing, was i the only one dissapointed with this last stream?
I watched the latest video in ED about the background sim but i must say that i was so dissapointed with it for many reasons:
1. everything they said is known and already discussed by the sim community.
2. They didn't give specifices and avoided giving solid informations about many points and questions.
3. This stream was kinda useless because many key feutures will change in 2.1.
and what really dissapointed me the most is the idea behind the design of the Background sim, one of the two Devs basicly said it all that they don't reveal information about the "Background sim" because that is the point of it being a "background sim" but i find that just lazy, so instead of them devoloping clever mechanics and try to understand the need of the community they just hide the information and turn the game into a big testing ground where players don't know whether a feuture is working as intended or just buged..
Some people say that they should hide the information and if there are bugs then they would find them but after how long time?, i mean i have to tell people to do something in game for many hours and days only to find that their effort means nothing because a bug in the "Background sim".
They also revealed that its "hard" to introduce a tool where players can direct the expansion..so that was one more feature which the "background sim" really needs in order to make it a bit more interesting and tactical based but i guess they rather hide information in the background cause its easier.
What do you thing, was i the only one dissapointed with this last stream?