Only bad thing is gold farming then becomes a reality, but otherwise I agree.
I would love to see money trading between players forever forbidden in exchange for never ever seeing a stupid gold trader in a game I love.
Only bad thing is gold farming then becomes a reality, but otherwise I agree.
I would love to see money trading between players forever forbidden in exchange for never ever seeing a stupid gold trader in a game I love.
You know I have seen you post a lot of things on here and I think you and I agree with a lot of things as far as the gameplay is involved but....I personally believe this is just silly. I don't like "gold farmers" either, but I have never played a game where it felt ruined because of them. Just shoot them in the face with your space lasers when they hail you if its that bothersome. I believe Frontier has already stated that this is something that is coming a near patch, but even if it's not. MMO's are irrelevant and pointless if you cannot adequately play them with your friends and the lack of that functionality is going to kill this game if it isn't addressed very soon. I would rather get annoying hails from gold traders, and deal with an occasional hacked account than see a game this amazing and progressive fall into the abyss of failed MMO's.
I can give countless examples. The most recent example is Archeage where gold farmers found ways around the naming convention that prevented other players from blocking their chats so the chat window was spammed with gold farming nonsense so fast that you couldn't even read the competing advertisements, let alone legitimate player messages. Once that was fixed, they'd just create new character, spam their gold nonsense for a few minutes, delete the character, recreate a new one, and it started all over again.
I have seen countless games ruined by gold spammers.
Gold spammers only exist because scumbag players will actually buy their products, to boot. Making every effort to keep gold farmers out of video games greatly increases my enjoyment of the game. I hate gold farmers with a passion, worse than I hate lazy crybaby players, so that's saying something.
Frontier has actually said that they don't want someone coming in as a new player and his buddies just load him up on credits to jump into whatever ship.
Frontier WANTS new players to experience the struggle.
The development documents (design development archive or something) state this and you can read them on this forum.
This is why the dumping of cargo exists. Sure your friends can give you money, but you still have to DO something to get it (scooping it, docking, and selling).
As far as straight up credit exchange between players, it will never happen and Frontier has plainly said as much.
I reckon the cargo trade will do the trick - the only problem being that all cargo dumped is considered stolen and so you have to sneak into a station to offload it, right? But overall, I think it would serve the purpose of arranging for cash transfers. Arranging being the key term. Not just a click-click-swap, but an actual thing to coordinate between two people. That works for me.
There are two options when dumping cargo. You can either jettison cargo or you can abandon and jettison cargo. The abandon option removes the stolen flag from the cargo when someone else picks it up.
If it's stolen, you have to sell it at a black market for -50% price.
If it's not stolen, you can sell it anywhere for full value.
Even if the abandon option is used, the person receiving the cargo still has to make an effort to receive the funds by scooping, docking, and selling the money, so they're still making an effort![]()