I just saw the announcement for JWE3, and I’m excited about the new features, like the introduction of baby dinosaurs and the ability for terrestrial dinosaurs to swim. That’s amazing because I’ve always wanted the mechanic of creating aquatic habitats for dinosaurs.
On the other hand, what disappointed me the most in JWE1 and JWE2 was the lack of depth in how visitors interact with the park. While JWE3 promises greater flexibility in park design, for me, it loses some appeal when visitor interactions aren’t engaging to watch.
When observing them, it feels like there isn’t an individual AI for each visitor but rather a single logic controlling all of them. This makes it feel like I’m watching an ant colony where everyone acts in a uniform way, lacking the randomness and chaos that would bring the immersion of something more realistic.
I hope that, in this new version, the visitor AI receives more attention to make the experience even more captivating.
On the other hand, what disappointed me the most in JWE1 and JWE2 was the lack of depth in how visitors interact with the park. While JWE3 promises greater flexibility in park design, for me, it loses some appeal when visitor interactions aren’t engaging to watch.
When observing them, it feels like there isn’t an individual AI for each visitor but rather a single logic controlling all of them. This makes it feel like I’m watching an ant colony where everyone acts in a uniform way, lacking the randomness and chaos that would bring the immersion of something more realistic.
I hope that, in this new version, the visitor AI receives more attention to make the experience even more captivating.