Exercising the imagination and future features of ED:.

I was driving my SRV and thinking about some features that ED: could have in the future, I came up with some ideas and I wish to know if those may be present in some point of the future development of ED:, keep in mind that those features aren't requests, they're just an exercise of imagination.

1) Feature one would be a terminal/screen inside the ship to manage/organize/share details about systems, routes and POIs, something like trello/google docs inside the game (but simpler of course).

2) I was amazed by those pictures of that Anaconda converted in outpost, since then I was thinking in a system that creates deep interaction with planetary bodies, this system could be something like this: We land, convert your ship in a outpost (because we expect to stay in the planet for a long time) and with a prospector SRV (new one :D) we could install sensors and antenas in a vast perimeter, after a good portion of time (maybe 24 hours), the results will show us a detailed geological map of the planet/moon, average position of POIs (like volcanoes, distintive craters, high mountains, possible hidden seatlemants, etc.) and will tell us if the planet/moon have some "unknow" (without giving us any tip about its location). While we wait for the results, we may engage in maintenance dutyes arround the outpost (legs needed), if the outpost is good we could hunt materials\ore.

3) I was thinking in hazardous planets (when atmospheres are present) where exploration tasks should be done only with SRVs, likewise, unstable planets, where the use of an SRV is not advisable.

4) In some point in the future the "avionics" (don't know how to call it) of the ships will change? Nowadays it's strange, you have the same Hud layout for every ship.

Thank you for your attention Cmdrs.
 
Back
Top Bottom