Just before I post this to the fault tracker was wondering if anyone else has encountered this issue.
Prelude
I run the game at 1440p / 60 FPS as I record /stream so my CPU usage sits at around 15% // GPU sits at around 30-50%
Game runs beautifully bar this one issue and if the bug occurs it kills my session completely as I have to recompile the shader/graphics table to fix the issue.
I'll put the obligatory "every other game I have runs without any issues" also
Issue
For a while now, RANDOMLY, when exiting concourse to go to the loading bay, when the lift doors open my GPU usage spikes to 100% but frame rates drop to 20-30 fps,
I'll stand just outside of the lift and after 2-3 mins it clears and FPS / GPU usage return to nominal figures but the game doesn't feel smooth anymore.
I board my ship to cockpit and FPS drops again from 60 to around 25, almost as if some kind of texture /shader wasn't loaded when transitioning from concourse to loading bay.
On testing, if this bug occurs, it then affects other areas of gameplay in particular on foot CZ, on foot settlement missions, massive fps drops (down to 20-25) and constant stuttering
After persevering and completing 5 CZ's, decided to call it a day and return to the station to collect my bonds as it was starting to give me a headache / feeling nauseous.
I then googled a bit and decided to test the fix of another issue, which was to rebuild the shaders / cache' etc by deleting the graphics folder in appdata/frontier developments.
Relogged into the game after deleting the graphics folder, obviously it recompiled the shaders at login etc, I then enlisted for the same on foot CZ, arrived at the CZ and it was smooth, a few little FPS drops here and there (5 fps) etc but felt really smooth in comparison to what it was after the lift bug.
This was also present on Windows 10
Things I've done to try and remedy this
• Fresh install of Windows 10 and 11
• Fresh install of EDO
• DDU clean of Nvidia Driver
• Virus Scans
• Running a cleanboot option with zero added peripherals
• Using an older Nvidia driver 451.71
Background info / specs etc.
OS: Windows 11 (Fully up to date)
Drivers: Fully up to date via mobo site
CPU: 5900x (running stock PBO)
GPU: RTX 3070 (running stock)
MOBO: X570 Auros Elite
RAM: 32gb (2x16gb 3600mhz)
Monitor: 27" 1440p 144hz 1ms
BIOS: Latest Update inc AMD Fix for fTPM
Gsync off
HAGS off
Graphic settings
ULTRA preset
Upscaling: Normal
Fullscreen
Vsync off ingame (On via NVCP)
FPS Limiter off ingame (Capped to 60 FPS via NVCP)
Appreciate any input or more so if anyone else has encountered this issue.
Prelude
I run the game at 1440p / 60 FPS as I record /stream so my CPU usage sits at around 15% // GPU sits at around 30-50%
Game runs beautifully bar this one issue and if the bug occurs it kills my session completely as I have to recompile the shader/graphics table to fix the issue.
I'll put the obligatory "every other game I have runs without any issues" also
Issue
For a while now, RANDOMLY, when exiting concourse to go to the loading bay, when the lift doors open my GPU usage spikes to 100% but frame rates drop to 20-30 fps,
I'll stand just outside of the lift and after 2-3 mins it clears and FPS / GPU usage return to nominal figures but the game doesn't feel smooth anymore.
I board my ship to cockpit and FPS drops again from 60 to around 25, almost as if some kind of texture /shader wasn't loaded when transitioning from concourse to loading bay.
On testing, if this bug occurs, it then affects other areas of gameplay in particular on foot CZ, on foot settlement missions, massive fps drops (down to 20-25) and constant stuttering
After persevering and completing 5 CZ's, decided to call it a day and return to the station to collect my bonds as it was starting to give me a headache / feeling nauseous.
I then googled a bit and decided to test the fix of another issue, which was to rebuild the shaders / cache' etc by deleting the graphics folder in appdata/frontier developments.
Relogged into the game after deleting the graphics folder, obviously it recompiled the shaders at login etc, I then enlisted for the same on foot CZ, arrived at the CZ and it was smooth, a few little FPS drops here and there (5 fps) etc but felt really smooth in comparison to what it was after the lift bug.
This was also present on Windows 10
Things I've done to try and remedy this
• Fresh install of Windows 10 and 11
• Fresh install of EDO
• DDU clean of Nvidia Driver
• Virus Scans
• Running a cleanboot option with zero added peripherals
• Using an older Nvidia driver 451.71
Background info / specs etc.
OS: Windows 11 (Fully up to date)
Drivers: Fully up to date via mobo site
CPU: 5900x (running stock PBO)
GPU: RTX 3070 (running stock)
MOBO: X570 Auros Elite
RAM: 32gb (2x16gb 3600mhz)
Monitor: 27" 1440p 144hz 1ms
BIOS: Latest Update inc AMD Fix for fTPM
Gsync off
HAGS off
Graphic settings
ULTRA preset
Upscaling: Normal
Fullscreen
Vsync off ingame (On via NVCP)
FPS Limiter off ingame (Capped to 60 FPS via NVCP)
Appreciate any input or more so if anyone else has encountered this issue.
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