Expanding from fringe systems - can we direct it?

Actually, I think that's what we should be trying. Now that we know we can flip the control of a system, we should try to take a previously uninhabitated system and get a faction to take control and build a station in it.

What is the general population size of fringe systems at the edge of inhabited space? I'm guessing it's pretty low.

Given that this is true, controlling the expansion into uninhabited systems might be easier than we might think.
See the "Dukes of Mikunn" for promising state changes done by a small number of players:

"Dukes of Mikunn Expansion: A CMDR found a tiny system with a very high controlling influence. Him and a friend were able to raise its influence to 100% to initiate a expansion state. After the Dukes of Mikunn reached 100% influence they expanded to a neighbor system and now have 9% influence there."
Source on Reddit

So it should be easy to expand from fringe systems with tiny populations.

What would be really interesting to try, would be to expand from a fringe system where neighbouring uninhabited systems are either rich on resources or have many easily habitable planets. Would the expanding faction be more likely to expand there given the rich oppotunity?

I'm willing to invest time in finding out.

Who's with me?
 
What is the general population size of fringe systems at the edge of inhabited space? I'm guessing it's pretty low.

Given that this is true, controlling the expansion into uninhabited systems might be easier than we might think.
See the "Dukes of Mikunn" for promising state changes done by a small number of players:

"Dukes of Mikunn Expansion: A CMDR found a tiny system with a very high controlling influence. Him and a friend were able to raise its influence to 100% to initiate a expansion state. After the Dukes of Mikunn reached 100% influence they expanded to a neighbor system and now have 9% influence there."
Source on Reddit

So it should be easy to expand from fringe systems with tiny populations.

What would be really interesting to try, would be to expand from a fringe system where neighbouring uninhabited systems are either rich on resources or have many easily habitable planets. Would the expanding faction be more likely to expand there given the rich oppotunity?

I'm willing to invest time in finding out.

Who's with me?

That is actually the purpose of the Dukes of Mikunn experiment. We are trying to expand into the unknown; however when we expanded it decided to hit the neighboring populated HR 7327. Come and join us if you want to try what you are suggesting. Mikunn is a small pop, located on the fringe of civilized space.

Another misconception about Mikunn being spread around on the forums is the 100% thing. I think it is possible to expand without 100%. Mikunn may have just been a coincidence because it was already so close to 100%.
 
I didn't really have the energy to read through all of the Mikunn thread, so thanks for enlightening me.
I'll be coming back this Sunday, and will join you first chance I get.
Interesting experiment. See you there :)
 
I didn't really have the energy to read through all of the Mikunn thread, so thanks for enlightening me.
I'll be coming back this Sunday, and will join you first chance I get.
Interesting experiment. See you there :)

Definately. Fly safe, commander.
 
FD has to add stations manually AFAIK for now, so it may not be that easy actually (depends on how they do it). Populations seem not to change organically so far also, and that's a big deal when we are talking about colonization of systems.
 
FD has to add stations manually AFAIK for now, so it may not be that easy actually (depends on how they do it). Populations seem not to change organically so far also, and that's a big deal when we are talking about colonization of systems.


I I have noticed the population issue as well. We need to conquer the neighboring systems anyway. Once we do that hopefully the update will be released.... But maybe the mechanics are already there.
 
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If population and new stations are manipulated manually, I'm thinking that the best way to communicate with Frontier would be to build them a story they can respond to in terms of game mechanics. So if the dukes were to be outspoken about their desire to move into unexplored space, it might elicit a response in the form of a station.
 
What I would really like to know is what types of factions can do what. For example the faction controlling Xihe also has 100% for several days but the only state change I saw was "economic boom".

I am also not fully confident that anarchy factions like "xxx organization" can actually expand, so I would say there is still much to learn about this system. Lets cross our fingers and hope its not bugged.
 
What I would really like to know is what types of factions can do what. For example the faction controlling Xihe also has 100% for several days but the only state change I saw was "economic boom".

I am also not fully confident that anarchy factions like "xxx organization" can actually expand, so I would say there is still much to learn about this system. Lets cross our fingers and hope its not bugged.

Ill be putting in a bug report if we are still stuck on Monday
 
Registered just to mention that Anarchy organizations CAN expand into neighboring systems. I'm currently working on an "Anarchy Empire" if you will with the Aryanka Crimson Society (which for the longest time I thought the faction was called Alexandrov's Exiles, but that's the station name /derp), and noticed after some time while Aryanka had the Expansion event going on, I had a courier mission from Aryanka to deliver to Ross 651, but to the same faction. Went over to take a look, and there they were with the Expansion event going on. To this day right now the Aryankans have Expansion events going on both in the home system and in Ross 651. So if any pirates, smugglers, and other people want to do an Anarchy version of the expansion experiment, here ya go.

For extra info, Aryanka only has the one anarchy faction and has a very tiny pop (~1.1k), and judging by the courier missions to other anarchy factions and kill missions, they've been eye-balling Ross 651, Avan, Njambwa, and Bhotho, and ultimately decided to start with Ross 651 with a pop of 51k and a dictatorship government.
 
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