Hi all!
Thank you for so many replies!
- Below: If I say something negative I've just said something negative. It's part of the decision process. I'll still probably end up with one of these I shoot down.
@ AdamBell
I'm hot and cold about the Type-7, 6, Keelback, and Diamondback Explorer. Forward view they are all fantastic ships. It's when I look left or right that they end up out of my list fast. I really get too anxious when I can't see where the star if I'm hugging it for fuel. The Diamondback especially gets to me about this as I can't see under me which means my preferred approach for all of these ships tends to be upside and at 45 degree tilt while orbiting. I can do it by the numbers and not look out the windows, but on those days when the trip is long and I am brain-dead with boredom having visual confirmation I'm not spiraling into a star is a big deal.
The other reasons I'm not keen on the regular explorer ships is I've been in them too much.
Lastly, the Asp Explorer signs lights back in my face which are the same color as those prone to kicking on my migraines RL. I've tried pasting two sticky notes to either side of the monitor. Helps a bit, but still rather just avoid it altogether.
Saved the build, thank you! I am in debate with myself on the Type-7 yet. I need to save up a bit more money to buy that yet.
@Dregory the Crow
It's the most appealing for modules, but I feel like i'm flying a bread box or maybe the loaf itself. I know that's a dumb reason to not like it, but it does wear on me randomly. That builds up and I always end up taking it home and selling it. Price wise though it is the best all around explorer.
@ Jackie Silver
Ditto, but for above ^
@ Rudi Raumkraut
I LOVE the Courier, but it refuels too darn slow.
Psychologically it maybe needs a tiny bit more space to feel like I can get up and walk around if I needed. I dunno why the mind picks up on these things, but the longer the trip the more it does.
- I never ran this loadout before. I will try it as I usually end up with heat problems with the Courier
- Engineers *shudders*
@AdamBell
The last time I went to the Rift I was in an Asp Explorer. Really weird stuff happened. I was 400 Ly from Heart and Soul and I lost all of my HUD. I got it to turn back on by rebooting everything one at a time. Then I couldn't see anything outside the ship: no orbit lines. Worse, it wouldn't let me jump more than one system at a time. I spent about three days with that problem and asking on the forums what to do. Eventually another system by system reboot worked it out. I dunno what that was about, but I didn't like it.
- Ya, I got stuck too. About 900 Ly out into the rift itself I couldn't reach anything anymore. I ended up having to backtrack for a couple days. I was being stubborn and didn't want to use the bridge further down. I tried to just cross straight through. 33 Ly was too short. This time I am just bored and wanted to sit out there for awhile and retake my original path to re-think a lot of it.
@Jackie Silver
Ooo that is awesome to see. Thanks Jackie - I didn't think about it like that.
@ AdamBell
Hahaha
@Dregory the Crow
haha
Maybe I should try to make a good Jump Range + from Engineers *sucks on the barrel of a gun for a bit on how appealing that idea is*
- Still... options
@ Kenneth Mcgrew
Good question... I've found the Diamondback takes FOREVER to refuel so I crossed it off my list early. Even the Asp Scout refuels faster than the Diamondback
@ Rudi Taumkraut
O_O
@ Dregory The Crow
@ Stitch
It looks like I really need to try these lighter load engines for the Courier. That one looks like it won't melt by a star too.
@ Jackie Silver
That really quiets the ambiguity!
Thank you
@ Allitnil
That makes sense. In a Type-9 jumping 16.3 Ly I can make 900 Ly every 2 hours fueling every third star or so. I really do not enjoy exploration out on the rim. The ships available for that are really few and really only the Asp have the right cockpit.
Ya, the higher jump range is looking to be increasingly the only way to go. Maybe I'll sacrifice the Planetary Lander since trying to get Synthesis materials is like trying to find Unicorns with LSD.
- The Conda is bleh. The front glass area could be a great spot for a cockpit if it wrapped around the nose a bit. On top it just feels like driving around a ski-slope made of raggedy metal bits.
@ Marx
If they're piloting a conda they probably look like that! "Poof! 51.1 Ly! Hah!" ... I think it was the Conda that finally broke that barrier recently
@ Jackie Silver
Ya, I'm going to be paying attention for your posts from now on. Good numbers!
Update:
As of last night I took a Asp Scout to Merope 5c and landed in the biggest crater there. It was the loadout I posted above, but used a 3C Fuel Tank (Capacity: 8) to get up to 30.1 Ly jumps.
So far, in terms of handling this is my favorite of the small exploration ships.
3C Fuel Tank (Capacity: 8) was stupid scary though.
- This thing might be worthy of some time spent with the Engineers if they really make the content less a bottomless time-pit with components that don't appear.
- I changed the Power Disturber to a 3D. This really improved handling.
- I also attempted all A-Rated components. It flew like the Asp Explorer: fat and ungainly like trying to wear run in a shirt stuffed with water balloon. Didn't like it and went back to the modifications immediately above.
Psychologically:
The T-6 windows defeat me. I can't handle that sense of cramped "staring ever forward" -ness.
- Same problem with Diamondback
- Same problem with Keelback
- T-7 is still beyond my spending limits at the moment
- T-6 flying-breadloaf really defeats me too (darn hologram): which is really weird as this impression isn't really gained from the front at all.
Courier I need to save up and buy gain with the lower grade loadouts instead of "I am flying a microwave oven" design I had for myself before.
Sad about the Diamondback:
I think there's something to this angle of approach thing. I can't understand why the Diamondback Fuels slower than a Asp Scout when they use the same module.
- Possibly answer: Psychology. It's damn hard to tell where you are in relationship to the star in the Diamondback - back to the problem of cockpits.
In terms of functionality by module plus range:
Conda
Asp Explorer
Type 6
In terms of visibility:
Type-9
Asps
Courier (no bottom view)
Conda (no top or bottom view)
Type-6 & Diamondback (bad side to side)
Type-7 ?? Possibly good?
About Fuel Scoops:
Previous to last night's experiments I was convinced that all Fuel Scoops fuel at the same rate.
- Further, I was convinced that all psychological impression of this rate was dependent on: Size of Fuel Tank + Fuel Scoop number-grade
- I do not believe this any longer
- I had an immeasurably easier time fueling with Asp Scout than I have had with the Diamondback Explorer
- However, the Asp Scout feels more fragile than the Diamondback Explorer
- This may have something to do with the way the Asp Scout refuels quickly, but also heats more quickly
- Unless forgetful I have yet to be able to really feel in danger from stars with a Diamondback... even the one time I flew head first into one because I forgot to throttle down and walked away it still worked fine. Just dumped heat sinks patiently and turned around to jump out. ...An Asp? I'd be a missing persons report.