I understand the economy in this game isn't entirely driven by players, in fact it's largely not driven by them. Still, a handful of players can make noticeable differences in the value of a commodity repeatedly traded over time. I noticed that sometimes though there is a surge in availability or a massive drop in the course of just a few minutes. Is this intended, or just a byproduct of a trading system that is in its nascent stages?

Superconductors dropping supply from 650k to 320k in about 13 minutes. (Traffic reports indicate only a handful of ships at this station in the last 24 hours)

Superconductors dropping supply from 650k to 320k in about 13 minutes. (Traffic reports indicate only a handful of ships at this station in the last 24 hours)
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