Exploration ASP or ANACONDA

I am thinking of doing the sag run, I have both an Asp and Anaconda, but not sure which one to take. credits are not an issue.

My conundrum is this, the Asp will make navigating around in super cruise a lot easier as it is more maneuverable and its cheaper to replace if something catastrophic happens. BUT. The Anaconda can take a lot more along with it such as repair modules, heat sinks etc..

Any suggestions, thoughts, ideas?
 
I tried both, settled for Asp. Also put class A thrusters on it, but maybe it's a quicker journey with the slightly bigger jump range D thrusters give. I just like the feeling of an Asp with grade A thrusters. Didn't have much issues with overheating on the Asp with a grade 'A' Power supply. Think I used a 3A. Can even get it down to a 2A.
 
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Honestly heatsinks are just a waste of tonnage while exploring since you can't use them in SC.
AFMUs are pretty useful though.
Scanner, detailed scanner, highest class fuel scoop you can get and some AFMUs are all you need.
Remember to strip out the powerplant for an A-class of a lower rank. Less weight, same heat efficiency.

Might be worthwhile to fit some extra fuel tanks as well, for endurance.
 
Depends on how much you mess up really. Over all the Anaconda is better slightly longer range, and the C7 fuel scoop is a massive quality of life improvment. I got out for weeks only but when I come back I only have my fuel bill to worry about. I have zero throttle pressed and held down every time I enter a new system. No if ands or buts. If you are prone to mistakes then go with the asp.
 
I've previously used an Asp, but am currently really liking this Diamondback Explorer setup:
Range is slightly lower than a range-optimized Asp, but the main advantage is that it runs a lot colder so it's difficult to overheat while scooping - even if you're not really paying attention. In fact I can start charging for hyperspace while still scooping (as long as I'm accelerating away from the star).


[Diamondback Explorer]

BH: 1I Lightweight Alloy
RB: 2A Power Plant
TM: 4D Thrusters
FH: 5A Frame Shift Drive
EC: 3D Life Support
PC: 3D Power Distributor
SS: 3D Sensors
FS: 4C Fuel Tank (Capacity: 16)

4: 4D Shield Generator
4: 4A Fuel Scoop
3: 3A Auto Field-Maintenance Unit
3: 1C Detailed Surface Scanner
2: 1C Advanced Discovery Scanner
---
Shield: 129.18 MJ
Power : 7.80 MW retracted (81%)
7.80 MW deployed (81%)
9.60 MW available
Cargo : 0 T
Fuel : 16 T
Mass : 336.6 T empty
352.6 T full
Range : 34.93 LY unladen
34.93 LY laden
Price : 14,356,031 CR
Re-Buy: 717,802 CR @ 95% insurance
 
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If you want to get somewhere as fast as absolutely possible or attempt to get somewhere an Asp cannot manage then go with the Anaconda. If you are expecting to do a fair bit of scanning then the Asp is probably the better (or at least less frustrating) choice.
 
Anaconda - the maintenance fees are practically non-existant and have been for ages.

Depending on how you fit it, you can get the conda up to 41 LY - that's a big difference from the asp's 35 LY and will save you many jumps, both by allowing you to jump to fewer actual stars, and by allowing the route planner to plot a more linear course. Since jumps are what take up the most time in exploration (you're looking at around a minute each, give or take), it's well worth it just for the hours saved going both ways.

To put it another way- the difference between the Conda and the Asp is like the difference between the Asp and the Cobra - yes you can explore in the latter, but why would you given the opportunity to do it in the former?
 
Well I'm saving up to build a purpose built Anaconda explorer, too many times I got frustrated by a 38ly+ jump away from a nice area. So in a couple of weeks I will have my 40ly Conda and I will be back out there! To answer your question though.
40 ly Conda Approx 650 jumps from human space
34 ly ASP Approx 764 jumps from human space

In a race the Conda will be 2 hours quicker

Nutter
 
Depends on how much you mess up really. Over all the Anaconda is better slightly longer range, and the C7 fuel scoop is a massive quality of life improvment. I got out for weeks only but when I come back I only have my fuel bill to worry about. I have zero throttle pressed and held down every time I enter a new system. No if ands or buts. If you are prone to mistakes then go with the asp.

Hazards do happen, especially in the core. If you emergency drop, heatsinks are a must have while escaping.

As for the OP's question, I've stowed my Conda and set out in a 51 million luxury explorer Asp. It really is enough, unless you need the 40ly jumprange on the Conda. With A6 scoop and D5 shields I can still pack 3 A3 AMFUs, that is plenty for a long journey. And I realyl don't want the Conda's bow in my view while exploring.
 
Well I'm saving up to build a purpose built Anaconda explorer, too many times I got frustrated by a 38ly+ jump away from a nice area. So in a couple of weeks I will have my 40ly Conda and I will be back out there! To answer your question though.
40 ly Conda Approx 650 jumps from human space
34 ly ASP Approx 764 jumps from human space

In a race the Conda will be 2 hours quicker

Nutter
Nice to see you back!

In the Buckyball Sag A* race, the fastest Anaconda time is 8h 43min, the best Asp is 9h 17min. I've no idea how either of them managed to do it that quickly, but it does show that the Asp isn't as far behind the Conda as the raw figures would indicate.
 
I'd go with the Asp too

no need to fit it out to A grade either, except in the FSD area of course.

You dont need A5 thrusters... you're only going to use them for landing and taking off, you'll spend the rest of the trip in SC

Only other A grade thing I have is the fuel scoop, makes life so much easier when you can fill your fuel tank in 32 seconds :cool:
In fact the fuel scoop is worth more than the Asp :p

Fill the rest out with AFMUs and turn them off in the module function page unless you like their 5% power draw.

add 2 heatsinks+ a chaff launcher and you're set for the run

Bill

<<was heading for Eta Carina this week.... until ramming a neutron star 300 ly from starting out... :rolleyes:
 
Nice to see you back!

In the Buckyball Sag A* race, the fastest Anaconda time is 8h 43min, the best Asp is 9h 17min. I've no idea how either of them managed to do it that quickly, but it does show that the Asp isn't as far behind the Conda as the raw figures would indicate.

Cheers :)

By my maths I should be able to hit the core in just under 6 hours - On full tilt I can do a jump every 30 - 40 seconds
 
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Hazards do happen, especially in the core. If you emergency drop, heatsinks are a must have while escaping.

Why? Overheating doesn't damage the canopy, and multiple AFMU can take care of everything else but the powerplant.

If you frequently AFK jump into emergency drops, neither heat sinks nor AFMUs will save you.
 
Issue I found with the anaconda is that in order to get a great jump range out of it, you need to sacrifice being able to boost and also shield strength. Not an issue when in the void, but very much so once you get back to inhabited space
 
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