I know this isn't a place for feature requests, so since I rarely ever have those answered in other forums, I figured I'd just see what the local community thought. This is just regarding exploration.
1.) Upgraded Deployable Exploration-Fighters - Mostly in VR, but when I first started exploring one of my favorite things was to just jump in a fighter and fly around while the mothership follows. With how maneuverable and fast they are, and the lack of worry of destruction, makes simply looking for important ground features so much fun.
That being said, once I would find one, I then had to go up and find the ship and dock...and then go and land, deploy the SRV since it had to be far away, and then go over so I can scan that bacteria cluster...Almost makes the latter not even worth it; which in turn...makes the former pointless.
Question - Wouldn't it be awesome if we could use a composition scanner, data-link, and possibly even land for on-foot exploration in one of the fighters? They could even keep it so there's no landing gear, and it just wears down the shield and eventually blows up if you don't return in time. Something to make it so the SRV is still viable, really. And, if you're collecting materials, it does still require the SRV.
That would make my planet exploring soooooo much more fun and rewarding...and make me think I have a chance of finding Raxxla
2.) Group Exploration - Please forgive me if this is the case, as I'm about to start exploring with my Nephew but have not started yet. But basically, I'm wondering about the 'first discovered' while in a group. Do we have to decide who goes first for each planet? Not only for money (which I don't care, but he will), but for the name stamped on the 'first discovered'? Will it be both of us, and if not...can it? Can there maybe be a special 'Exploration Group' feature so if we do discover something together, it's "The Johnsons" or whatever our group name might be? And maybe, split the profits 50/50 instead of adding 10% to the other person's purse? Anyway, please forgive me if I'm wrong about this.
3.) Change Color Scheme for DSS - I myself am red-green colorblind, which I'm told 20% of men are and I have yet to observe that in the real world. Anyway, from the videos I've watched, it's not only confusing for me but anyone that uses it. Can you please simplify this? I mean, if you're going to use colors, can you make it so I select 'fumaroles', it highlights the areas in BRIGHT NEON ORANGE or something...and then, the places they're less likely...be a dull gray? If it's meant to be a challenge, or to be tricky in some way, then maybe not use colors? I really don't know, and I know asking to acommodate the supposed '20%' would be difficult, but maybe even a display setting change or something. I don't know, just figured I'd throw that out there.
4.) More control with the SRV - OK, I get that the lack of gravity, and the surface material (whether it be ice etc) affects the control of the SRV, but I mean, really? I'll be 500m from the ship, pointed right towards it, 0 pips in engines, slowly get to half throttle and hit a rock...spin around 9 times, end up upside down and somehow 501m from my ship...It literally takes me 2 min sometimes to reach the ship, even 100m away.
Come on now, if 90% of the bodies I'm going to be on will be <1g, then why the heck is it not designed for such? Why can't I inflate the tires to be massive and run over these rocks on my way to the ship?
I get it, it's the same as if we took a side-by-side here from 2021, and dropped it on the moon with some sweet space-tires...Well, I'm not sure if anyone noticed, but this is over 1000 years in the future. I'm pretty sure the 'smart-terrain-monitoring with Danika Patrick style driving with lifesize hollogram - Class A Module' would've been installed a loooooong time ago...
Seriously, all the SRV is an air-tight, single person, 2021 dune buggy with some radar and guns. Let's get some year 3300 upgrades on this thing please?
5.) Add Some Crazy Stuff - Alright, now...this might be the most important when it comes to exploration. What we're dealing with in Elite: Dangerous is the Milky Way Galaxy, which as far as we can tell, is as old as the universe at 13.7B years old. Sol being 4.5B years old, and was created from the death of a much larger star in a previous system. What this means is that, as demonstrated by the Guardians, civilizations most likely have existed all over the place for billions of years!
BUT! What I want is for Frontier to just grab a group of 10 physicists/biologists or whatever the best combination would be, and really think about what we would find in a galaxy will potentially millions of civilizations that have made it and most likely died off in so many different ways. Give them a month to think of all kinds of ideas, and just throw 10 copies of those ideas all over the galaxy...For us to find.
How cool would it to be be discovering systems, and find an earth like system. We can't land on it, no problem (don't even care, really), but I just happen to pass it's moon and I see that it has a small settlement there. So I go to that settlement and land, go inside however I can, to find dead alien intelligent life...appears to have been dead for a loooong time...hard to tell due to space's preservation. But the last message from one of them is written on the floor next to their body, with drawings just depicting their civilization...and that they knew the asteroid coming was going to kill all life on the planet. Their last ditch effort to save their species was a quickly and poorly designed shuttle to the moon...where they didn't make it either...
Ok, so I may not have the most creative mind, but that's why I play video games by those who do! I want to see things that I didn't even think of, that don't have to do with the overall story or lore, but chances are would be what we would find if we could visit systems like we can here.
There are so many features in this game, and I absolutely love the level of realism. I've been playing since launch (with the Oculus DK2) and haven't stopped. This is my first time posting on the forums I believe, and will not even think about stopping playing if nothing changes. I enjoy almost every aspect of this game and will continue to play until all star systems are mapped...even if I have to do it myself.
o7 Commanders,
CMDR Diabolicas
1.) Upgraded Deployable Exploration-Fighters - Mostly in VR, but when I first started exploring one of my favorite things was to just jump in a fighter and fly around while the mothership follows. With how maneuverable and fast they are, and the lack of worry of destruction, makes simply looking for important ground features so much fun.
That being said, once I would find one, I then had to go up and find the ship and dock...and then go and land, deploy the SRV since it had to be far away, and then go over so I can scan that bacteria cluster...Almost makes the latter not even worth it; which in turn...makes the former pointless.
Question - Wouldn't it be awesome if we could use a composition scanner, data-link, and possibly even land for on-foot exploration in one of the fighters? They could even keep it so there's no landing gear, and it just wears down the shield and eventually blows up if you don't return in time. Something to make it so the SRV is still viable, really. And, if you're collecting materials, it does still require the SRV.
That would make my planet exploring soooooo much more fun and rewarding...and make me think I have a chance of finding Raxxla
2.) Group Exploration - Please forgive me if this is the case, as I'm about to start exploring with my Nephew but have not started yet. But basically, I'm wondering about the 'first discovered' while in a group. Do we have to decide who goes first for each planet? Not only for money (which I don't care, but he will), but for the name stamped on the 'first discovered'? Will it be both of us, and if not...can it? Can there maybe be a special 'Exploration Group' feature so if we do discover something together, it's "The Johnsons" or whatever our group name might be? And maybe, split the profits 50/50 instead of adding 10% to the other person's purse? Anyway, please forgive me if I'm wrong about this.
3.) Change Color Scheme for DSS - I myself am red-green colorblind, which I'm told 20% of men are and I have yet to observe that in the real world. Anyway, from the videos I've watched, it's not only confusing for me but anyone that uses it. Can you please simplify this? I mean, if you're going to use colors, can you make it so I select 'fumaroles', it highlights the areas in BRIGHT NEON ORANGE or something...and then, the places they're less likely...be a dull gray? If it's meant to be a challenge, or to be tricky in some way, then maybe not use colors? I really don't know, and I know asking to acommodate the supposed '20%' would be difficult, but maybe even a display setting change or something. I don't know, just figured I'd throw that out there.
4.) More control with the SRV - OK, I get that the lack of gravity, and the surface material (whether it be ice etc) affects the control of the SRV, but I mean, really? I'll be 500m from the ship, pointed right towards it, 0 pips in engines, slowly get to half throttle and hit a rock...spin around 9 times, end up upside down and somehow 501m from my ship...It literally takes me 2 min sometimes to reach the ship, even 100m away.
Come on now, if 90% of the bodies I'm going to be on will be <1g, then why the heck is it not designed for such? Why can't I inflate the tires to be massive and run over these rocks on my way to the ship?
I get it, it's the same as if we took a side-by-side here from 2021, and dropped it on the moon with some sweet space-tires...Well, I'm not sure if anyone noticed, but this is over 1000 years in the future. I'm pretty sure the 'smart-terrain-monitoring with Danika Patrick style driving with lifesize hollogram - Class A Module' would've been installed a loooooong time ago...
Seriously, all the SRV is an air-tight, single person, 2021 dune buggy with some radar and guns. Let's get some year 3300 upgrades on this thing please?
5.) Add Some Crazy Stuff - Alright, now...this might be the most important when it comes to exploration. What we're dealing with in Elite: Dangerous is the Milky Way Galaxy, which as far as we can tell, is as old as the universe at 13.7B years old. Sol being 4.5B years old, and was created from the death of a much larger star in a previous system. What this means is that, as demonstrated by the Guardians, civilizations most likely have existed all over the place for billions of years!
BUT! What I want is for Frontier to just grab a group of 10 physicists/biologists or whatever the best combination would be, and really think about what we would find in a galaxy will potentially millions of civilizations that have made it and most likely died off in so many different ways. Give them a month to think of all kinds of ideas, and just throw 10 copies of those ideas all over the galaxy...For us to find.
How cool would it to be be discovering systems, and find an earth like system. We can't land on it, no problem (don't even care, really), but I just happen to pass it's moon and I see that it has a small settlement there. So I go to that settlement and land, go inside however I can, to find dead alien intelligent life...appears to have been dead for a loooong time...hard to tell due to space's preservation. But the last message from one of them is written on the floor next to their body, with drawings just depicting their civilization...and that they knew the asteroid coming was going to kill all life on the planet. Their last ditch effort to save their species was a quickly and poorly designed shuttle to the moon...where they didn't make it either...
Ok, so I may not have the most creative mind, but that's why I play video games by those who do! I want to see things that I didn't even think of, that don't have to do with the overall story or lore, but chances are would be what we would find if we could visit systems like we can here.
There are so many features in this game, and I absolutely love the level of realism. I've been playing since launch (with the Oculus DK2) and haven't stopped. This is my first time posting on the forums I believe, and will not even think about stopping playing if nothing changes. I enjoy almost every aspect of this game and will continue to play until all star systems are mapped...even if I have to do it myself.
o7 Commanders,
CMDR Diabolicas