Exploration: Dangerous ...very, Very Dangerous.

Anything worth visiting under 500Ly has probably been cherry picked already. Every 100ly passed that towards the core increases your chances exponentially because the density of the stars get higher.

And so should the thermal, radiation, and gravity limits be going up exponentially. That is something I think Frontier got wrong. The Core is Death Incarnate, once you get close enough. Melt, get microwaved/nuked, or be torn to bits in a misjump.
 
Pirate NPCs 500 Ly from home is very dumb! What sort of riches are they expecting to get there?
Its like i said in a previous thread: What if pirates in the 1700s were pirating in the North Pole instead of the Caribbean sea?
"Arrr, there are riches to plunder in the Caribe!"
"Nah.. let's just go to the North Pole, they have polar bears!"

..or in Elite context:
"Arrr, there's riches in Lave and Yembo!"
"Nope, lets move to a random Red Dwarf 500 Ly from here!"
 
It's probably just me but I'm under the impression that all names for existing 'explored by' tags look pretty much generic to me, like some kind of placeholders or pulled out of a NPC database at best. What do you think, any evidence that could prove me wrong here?

Try searching the exploration data dump of 3 FEB.
 
race away from the stupid pointless interdiction logic. (Currently set for "Find any Ship & Kill")

Until NPC pirates figure out how to use a cargo scanner, this is how it is, exploring takes place 1,000ly from home.

Well said, succinctly put.
 
I'm a trailblazer but have dropped exploring.
Every system has an NPC waiting by the primary star even though none of the systems I am visiting are populated (or even explored). Its a bit pathetic really. Deep space should be fundamentally empty.

That's because the game runs on the local machine for the most part.

The NPCS don't even exist or have any persistance until you arrive. They literally spawn just for you.
 
Seems even true for instances. If you are in SC with an AI pirate (before any interdiction attempts) and drop out of SC, then enter SC again the same NPC should be gone by now.

edit: doesn't necessarily help with unwanted interdictions though since it often happens from literally "nowhere" (no AI in sight in SC).

Good tactic but be carefull to FSD back ASAP !
Today omw back to sell 1K+ data of scanned systems i dropped out of FSD just like this to avoid a psycho when said psycho suddenly dropped FSD too near me and spouted usual "me kill you" line.
Hopefully i have an old habit from EVE-O that is to stay mobile and boost away from drop point on a random vector when in normal space, just in case of someone is following me ... paranoia saved my life once more !
 
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