Exploration Flight Recorder gives possibility of data recovery in case of crash ...at a cost

Hello commanders,
Please also see "Flight Recorder?" Post and discussion for more details.


The addition of a "black box" would improve exploration by creating a possibility of Data recovery… At a cost. If you have experienced significant time/date of loss due to a catastrophic event during exploration, this discussion is for you. Please consider leaving constructive comments, pro or con, on this issue.


Here are the main ideas:
1. Modern air/space craft have flight data recorders that capture location and other data.
2. Data recorders typically survive crashes, but must be found and recovered at crash sites or kill sites and processed to recover data.
3. The loss of the spacecraft should not necessarily mean loss of the data, if a black box could be recovered.
4. The exploration was done by the player regardless, and loss of the spacecraft will result in paying insurance, going to the crash site to recover the data recorder (Or paying the mission/ransom cost), loss of credits earned for doing exploration, and a possible processing fee (new functionality). It should not mean that the exploration effectively did not occur.
5. Failure to recover the black box will result in the loss of data and permanent data loss after a set period of time (data can expire/corrupt).
6. Purchase/loading of exploration flight recorder (larger data capacity) would be required prior to exploration mission departure, or data would not be recoverable unless the spacecraft returned to a station intact (current method, data stored in spacecraft computer system).
7. NPCS or Players that kill explorers can collect black boxes and receive rewards based on the equipment value (like other salvage cargo) but not necessarily data value (as the equipment would likely be damaged and require processing to access data), but, if ED implemented new methods, the player with the black box may be able to sell the item back to the original explorer at a negotiated ransom rate (new functionality idea).

thanks!
 
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Reminds me of Dark Souls, and I love the idea. A black box in the exact location of your last death. Stays alive for a period of time relative to the closest station. IF you are in human space it won't last long, if you were an explorer then the time severely increases for you to get a chance to dash out there and get it.
 
We should keep the exploration data in the same box we keep our surface materials in.
That thing always makes it back.

CMDR CTCParadox
 
if a black box exists I should be able to kill the explorer take it and claim his discoveries. Data piracy was something FD actually considered btw.
 
if a black box exists I should be able to kill the explorer take it and claim his discoveries. Data piracy was something FD actually considered btw.


While I hate the idea, I am in favor of it. Yes, that is so fudged up. But it does make far more sense. God that would suck having your data stolen. But if FD is to live up to its name it should be there.

The ..."upd side" is that at least no data is ever lost, it just changes hands.


Now, there should be an option added in functions "expel black box= yes or no" So the pilot has the choice, if I die do I let the data be lost and screw everyone. Or let it be there if I crash or something unexpected happens.

A- Black box should be up for grabs
B-Black box should be the choice of the pilot whether they want it to be up for grabs or destroyed with the ship....A quick look at the tab or something prior to the ship reaching 0% where one deletes navigation data.

Reminds me of Halo, the UNSC was instructed to delete its navigation data often in case of capture...or it could keep it IF it was extremely valuable.
 
if a black box exists I should be able to kill the explorer take it and claim his discoveries. Data piracy was something FD actually considered btw.
An interesting thought. One factor might be that the data could be encrypted by the originator (no player interaction required) and would mask the value of the data initially. I guess it would require some cost to hack? I like what John Shepard said too. You guys have my vote... Just one more hazard the explorer needs to deal with. But I think it's better than not having it. In this way, if an explorer crashes, or dies in the SRV on some remote planet, he could go back and recover the black box. But, if he is approaching the bubble and gets intercepted by a pirate... then all is fair in love and war. Maybe some decryption process fee is in order, so that it's not a complete freebie. That way, the pirate takes some chance that he/she will have spent money on worthless data or hit the jackpot. What do you think?
 
ooo encrypted data. I like it, can only be sold in the black market, or a quest trigger for the thief. Get to a black market and quest activates to go far away to decrypt the data. The data might be worth something or it may be worth nothing at all. Up to the thief to risk spending alot of time for nothing.

A-Data stolen, so its stolen cargo
B-must be taken to black market station.
C-station has new mission, keep data with you for 10-20 minutes.
D-As is decrypting you get a 10k bounty on you on any system you visit. Quest fail if you hyper jump, so the guy must remain in the system with the black market.
E-This bounty only lasts for the 10-30 mins, not 7 days!
F-During this time, a message is sent to the explorer (Black box decryption in progress at X system)

In the end the cargo can be stolen, the cargo can be decrypted, the cargo sends a beacon to authorites and original explorer, of where is being decrypted and how long it has left.
 
I am currently out of the bubble for a while and found some wreckages and near the wreckages I found some 'Data Containers'.
They have different sizes and can get scooped. Suppose this is the Data you are talking about. Unfortunately they are marked as stolen
cargo, so I can't take them to universal cartographics and hand them in. What a mess =(.

In fact FD is considering this scenario, but as usually its not fully fleshed out yet. Still to come so giving a suggestion for make it happen.

It would be cool to be able to hand them in as data for the pilot who lost his ship and get a salvage bonus for giving the data to
universial cartograhics to update their star map. Maybe you can break the container data and sell it as your data, but if they catch you up
betraying, they'll put some money on your head.

Regards,
MIklos
 
What about situation where your recorder fell to the ground ( non landing planet or collapsed with great speed with any planet ) or inside the stars (live ad death)?
 
Put it in a Distress Beacon where the ship was destroyed...

Corpse run anyone?

=)

Yes, if you look back at the "Flight Recorder?" discussion, I describe a "Wing"-like beacon that is visible to anyone that enters the system...Much like a regular black box would have a Pinger. Thanks

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ooo encrypted data. I like it, can only be sold in the black market, or a quest trigger for the thief. Get to a black market and quest activates to go far away to decrypt the data. The data might be worth something or it may be worth nothing at all. Up to the thief to risk spending alot of time for nothing.

A-Data stolen, so its stolen cargo
B-must be taken to black market station.
C-station has new mission, keep data with you for 10-20 minutes.
D-As is decrypting you get a 10k bounty on you on any system you visit. Quest fail if you hyper jump, so the guy must remain in the system with the black market.
E-This bounty only lasts for the 10-30 mins, not 7 days!
F-During this time, a message is sent to the explorer (Black box decryption in progress at X system)

In the end the cargo can be stolen, the cargo can be decrypted, the cargo sends a beacon to authorites and original explorer, of where is being decrypted and how long it has left.

I really like the idea! I would, however, like to extend the time slightly so that the original explore has the opportunity to go back and "payback" the pirate for taking the data to begin with… As a kind of revenge. Yes? It might take the explorer 10 to 30 minutes just to get to the system.
 
Yes, if you look back at the "Flight Recorder?" discussion, I describe a "Wing"-like beacon that is visible to anyone that enters the system...Much like a regular black box would have a Pinger. Thanks


Maybe you don't know, but there is a Signal Type like that already in game, sometimes when you enter it waves of pirates attack.

The difference is this would be triggered by the lost data, rather than appearing randomly, with the black box data being the "prize"

A player could rush back to his "corpse" to claim the data if no one else gets there first.
 
I am currently out of the bubble for a while and found some wreckages and near the wreckages I found some 'Data Containers'.
They have different sizes and can get scooped. Suppose this is the Data you are talking about. Unfortunately they are marked as stolen
cargo, so I can't take them to universal cartographics and hand them in. What a mess =(.

In fact FD is considering this scenario, but as usually its not fully fleshed out yet. Still to come so giving a suggestion for make it happen.

It would be cool to be able to hand them in as data for the pilot who lost his ship and get a salvage bonus for giving the data to
universial cartograhics to update their star map. Maybe you can break the container data and sell it as your data, but if they catch you up
betraying, they'll put some money on your head.

Regards,
MIklos

Maybe Frontier is preparing something for data. I am unsure. But I don't think these data containers are the same thing yet. Maybe at a future time they will use these data containers the way we are talking about. It's a good thing they exist though, because they already have the program mechanisms to support the data recorders.

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Maybe you don't know, but there is a Signal Type like that already in game, sometimes when you enter it waves of pirates attack.

The difference is this would be triggered by the lost data, rather than appearing randomly, with the black box data being the "prize"

A player could rush back to his "corpse" to claim the data if no one else gets there first.

I didn't know about that signal type. And, as I have said in previous conversation, I think it's a great idea so that the player has an opportunity to return to their crash site and recover their own data before anybody else gets there. The Beacon makes it a race… Unless it's deep space and the Beacon range isn't far enough to reach another player... If you get a chance to read my original post ("Flight Recorder?") Maybe that would explain the original idea further… But it is focused on exactly what you said… That the player has an opportunity to return to their original crash site and recover their own data. I like your idea though… I think the Beacon adds an element of suspense.
 
ooo encrypted data. I like it, can only be sold in the black market, or a quest trigger for the thief. Get to a black market and quest activates to go far away to decrypt the data. The data might be worth something or it may be worth nothing at all. Up to the thief to risk spending alot of time for nothing.

A-Data stolen, so its stolen cargo
B-must be taken to black market station.
C-station has new mission, keep data with you for 10-20 minutes.
D-As is decrypting you get a 10k bounty on you on any system you visit. Quest fail if you hyper jump, so the guy must remain in the system with the black market.
E-This bounty only lasts for the 10-30 mins, not 7 days!
F-During this time, a message is sent to the explorer (Black box decryption in progress at X system)

In the end the cargo can be stolen, the cargo can be decrypted, the cargo sends a beacon to authorites and original explorer, of where is being decrypted and how long it has left.

I like the idea a lot... I think the decryption process should be expensive though...after all, it may represent weeks of data... Like I said in my original post, I would have paid 10M after 10 days to recover my data... Economically, if I'm willing to pay that much in ransom, the decryption process should conceivably be more expensive because otherwise there's no motivation to sell it back to the original explorer.
 
Reminds me of Dark Souls, and I love the idea. A black box in the exact location of your last death. Stays alive for a period of time relative to the closest station. IF you are in human space it won't last long, if you were an explorer then the time severely increases for you to get a chance to dash out there and get it.

Maybe the "alive time" relates to the beacon life instead?
 
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