I'm currently undertaking my biggest exploration adventure yet. OK, it's more just like travelling than actually exploring but the basis of it is the same. I went to Colonia first, then I jumped over to the center of the galaxy (Sagittarius A) and now I'm currently heading back home. It takes a lot of jumps in my trusty DBX (53.53 Ly jump range) and I don't use neutron stars either. The motivation behind this little tour is to boost my exploration rank somewhat, and since I play on Xbox, to get a few achievements on the way. I got all three now (Colonia, Sag A and 25,000 Ly from the start) so I'm heading back to the bubble.
Now, I have explored quite a bit before but never this long and I was afraid that I would get "space madness" or pure boredom from doing nothing more than jumping. But actually this long trip proves to be more fun than I thought! The key is to disable the music in-game, fire up Spotify and stream some good music. Time flies this way! (The ship too.) It's really atmospheric and much better than to listen to the supercruise music of the game only. Also, having a good friend in the game and communicating with her from time to time helps a lot.
So this trip is a big undertaking for any pilot, that's why I have a question about AFMU (Auto Field-Maintenance Unit). Without the intention to offend any fellow explorers: Why is it needed in the first place? I mean honestly. I don't have it on my ship and I never needed it. Not once did my ship suffer any damage whatsoever. With so little attention you can avoid overheating and heat damage. With even the weakest shield generator you can avoid damage when landing on a planet or moon. So seriously, even after this long trip I don't get why I would need AFMU. To be honest the same goes for heat sinks. I have them on my ship, also materials to synthesize them if needed, but I haven't had to launch a single one of them ever. And I can still make thousands of Ly without stopping to refuel - I always just "lick" the stars and that's enough to go on almost indefinitely.
Now, I admit the DBX is a cool running ship so I may have an easier job than others. Maybe other ships overheat more easily and more often and that's why you need heat sinks and AFMU. But I honestly feel that whenever my ships overheated and suffered heat damage it would only be because of me not paying attention at all. I even browsed the web on my phone and reading news while travelling - I only needed minimal input for the ship to go on. I would think I wasn't doing something correctly if this was a small trip, but having gone to Colona then Sag A then back I think I've dipped my fingers deep enough into exploration now. And I think it's actually simpler and dare I say easier than what I expected having read these forums. I wouldn't use a ship that overheats easily anyway. With my DBX this whole thing is so effortless it's actually confusing. But it's a pleasant surprise nevertheless.
I encourage everyone to go exploring. It's like driving on a long-long road, listening to music and travelling for a few hours. Oh, and the skybox looks amazing closer to the core. It's worth it.
Now, I have explored quite a bit before but never this long and I was afraid that I would get "space madness" or pure boredom from doing nothing more than jumping. But actually this long trip proves to be more fun than I thought! The key is to disable the music in-game, fire up Spotify and stream some good music. Time flies this way! (The ship too.) It's really atmospheric and much better than to listen to the supercruise music of the game only. Also, having a good friend in the game and communicating with her from time to time helps a lot.
So this trip is a big undertaking for any pilot, that's why I have a question about AFMU (Auto Field-Maintenance Unit). Without the intention to offend any fellow explorers: Why is it needed in the first place? I mean honestly. I don't have it on my ship and I never needed it. Not once did my ship suffer any damage whatsoever. With so little attention you can avoid overheating and heat damage. With even the weakest shield generator you can avoid damage when landing on a planet or moon. So seriously, even after this long trip I don't get why I would need AFMU. To be honest the same goes for heat sinks. I have them on my ship, also materials to synthesize them if needed, but I haven't had to launch a single one of them ever. And I can still make thousands of Ly without stopping to refuel - I always just "lick" the stars and that's enough to go on almost indefinitely.
Now, I admit the DBX is a cool running ship so I may have an easier job than others. Maybe other ships overheat more easily and more often and that's why you need heat sinks and AFMU. But I honestly feel that whenever my ships overheated and suffered heat damage it would only be because of me not paying attention at all. I even browsed the web on my phone and reading news while travelling - I only needed minimal input for the ship to go on. I would think I wasn't doing something correctly if this was a small trip, but having gone to Colona then Sag A then back I think I've dipped my fingers deep enough into exploration now. And I think it's actually simpler and dare I say easier than what I expected having read these forums. I wouldn't use a ship that overheats easily anyway. With my DBX this whole thing is so effortless it's actually confusing. But it's a pleasant surprise nevertheless.
I encourage everyone to go exploring. It's like driving on a long-long road, listening to music and travelling for a few hours. Oh, and the skybox looks amazing closer to the core. It's worth it.