https://arstechnica.co.uk/gaming/2017/05/eve-online-citizen-science-exoplanets/
How about something similar in Elite? We have system and planetary scans that basically do nothing much, we have the ability to find materials etc. How about tying some of these game mechanics in with some useful, real world number crunching as Eve Online apparently already does...?
Perhaps an idea for some CG's or 'locked' treasures found on planets, in space debris etc. that need to be decrypted/unlocked in some way via mini games using these real world computing projects as data sources?
How about something similar in Elite? We have system and planetary scans that basically do nothing much, we have the ability to find materials etc. How about tying some of these game mechanics in with some useful, real world number crunching as Eve Online apparently already does...?
Perhaps an idea for some CG's or 'locked' treasures found on planets, in space debris etc. that need to be decrypted/unlocked in some way via mini games using these real world computing projects as data sources?