First off i would like to say that i know there are a lot of threads about the galaxy map etc..
But i would like to share some personal experience.
I spend about a week out exploring so far and the galaxy map is starting to annoy me more and more every hour.
It is so easy to mis some points of interest, the endless wait for te route planner to create a route....
From that point of vieuw:
For the system map:
Selling your data:
---> Explorer missions would be nice. To ad some purpose to it all.
I'm reposting this here - it's a list of suggestions I had relating to the map
And there are a lot more things, when i think of them i will ad them to the Thread.
Any other sugestions maybe?
I tried to write in my best english, so sorry if there are some spelling error's.
Grtzz
But i would like to share some personal experience.
I spend about a week out exploring so far and the galaxy map is starting to annoy me more and more every hour.
It is so easy to mis some points of interest, the endless wait for te route planner to create a route....
From that point of vieuw:
- wy cant we select a direction and the route planner goes from there.
- Manually plot a route to systems u want to see.
- A tool for measuring distance between systems.
- Place some sort of marker in the map so that u can see it on your Gui and in space.
- A compass ( i know that a compass wont work in space ) or somthing like that, displaying your heading in degrees, so that u can create a azimut out in space and to pinpoint something out in the distance and find it back in the map.
- A notepad for adding info on systems/stations.
For the system map:
- When u completed a scan and know where al the planets are, u should be able to select a planet u are interested in and fly there. Now u are guesing where that planet would be. Due to the planets orbit. I loose time by this and end up scanning planets i am not interested in.
- Maybe a box above the planets showing there distance from the sun or planet they orbit.
Selling your data:
- Buttons to sell your exploration data per 10/20 or all ad once.
- a tab showing where the prices are comming from, earthlike planet= ... , black hole= ...
- More profit for longer distance, so that the true explorers get payed more.
---> Explorer missions would be nice. To ad some purpose to it all.
I'm reposting this here - it's a list of suggestions I had relating to the map
- Separate the spiderweb from route planning. Draw the spiderweb still, it looks great, but don't tie it to route planning. Instead, let the user select a destination, and calculate a route to that point. I'm fine with limitations on range, for either game balance or technical reasons, but waiting as long as we have to for routes is painful.
- Start the spiderweb calculation process in the background as soon as I enter the system. Currently I have to watch it edging further out while I wait to be able to plan the route I want, and if I accidently close the map, the process has to start again.
- Allow a closer zoom. Some of the stars I'm presently navigating are so close together that it's very hard to click a specific one.
- Allow a filter that will show stars I already have system data on. For bonus marks, allow a differentiation between partial and complete data.
- Let me select a distant star and draw a line from it to my current location
- Allow an option to draw a globe around my current position, options should be
- Current mass jump radius
- Jump radius with full cargo and fuel
- Jump radius with full fuel and no cargo
And there are a lot more things, when i think of them i will ad them to the Thread.
Any other sugestions maybe?
I tried to write in my best english, so sorry if there are some spelling error's.
Grtzz
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