As there isn't yet a Fleet Carrier subsection I thought I'd post this here as it is about exploration, though whether some of the older explorers may agree with my thoughts and think it suitable for such a prestigious sub forum is another thing
After DW2 I decided to reset my explorer account and use it as a role play account. I'd already pretty much stopped exploring on my main account and concentrated on Bubble stuff. Then, during a sale, I had the itch again and purchased a third account. Promising to myself that I would work towards an Asp, engineer it to around 50ly range and head off never to come back. With two other accounts surely now I would be free to meander through the stars and not feel any urge to get back...or even just get there....wherever that may be.
It certainly worked better, a lot better. I found myself enjoying exploration more than at any time other than DW2 ( exploring with others and simply having some Comms chat was superb, let alone playing on distant worlds with others.) Yet the whole one ship thing was starting to grate a little. Having to be extra careful on high G worlds, never quite having enough kit for everything I wanted to do and if I'm honest there's always that question "Am I really in the mood to sit in SC for 700Kls to scan one waterworld."
I'd not thought about the inevitable and long awaited Fleet Carriers until a month or two prior to their release when it dawned or me, or perhaps someone else just mentioned the idea in a thread (
) that a Fleet Carrier may offer actual gameplay for that account. So I headed back to the Bubble thinking that if EDSM were correct I could afford a FC and maybe do a bit of mining to top up the funds a little more.
I'm now out in my Carrier approaching the Lin-Shu Hollow and the settlements close by, heading towards Hawkings Gap and then turning on to The Gallipolis before deciding where to go next. It's been a bit of a revelation to be quite honest.
The only thing I've yet to try fully, outside of the Beta, is mining for Tritium. I still wouldn't want to attempt to fill a Carrier from mining but topping up from time to time - just another bit of the game I can play whilst out in the void.
I haven't been this engaged in exploring since DW2 and that was all down to the work of others, now I wonder if I'm actually finding my own way out there. Oh, and I made my weekly upkeep just from this mornings scanning.
*Apologies if this is too upbeat for a FC thread...and further apologies for another FC thread. I'm now off to post a new thread about VR and Odyssey.
After DW2 I decided to reset my explorer account and use it as a role play account. I'd already pretty much stopped exploring on my main account and concentrated on Bubble stuff. Then, during a sale, I had the itch again and purchased a third account. Promising to myself that I would work towards an Asp, engineer it to around 50ly range and head off never to come back. With two other accounts surely now I would be free to meander through the stars and not feel any urge to get back...or even just get there....wherever that may be.
It certainly worked better, a lot better. I found myself enjoying exploration more than at any time other than DW2 ( exploring with others and simply having some Comms chat was superb, let alone playing on distant worlds with others.) Yet the whole one ship thing was starting to grate a little. Having to be extra careful on high G worlds, never quite having enough kit for everything I wanted to do and if I'm honest there's always that question "Am I really in the mood to sit in SC for 700Kls to scan one waterworld."
I'd not thought about the inevitable and long awaited Fleet Carriers until a month or two prior to their release when it dawned or me, or perhaps someone else just mentioned the idea in a thread (
I'm now out in my Carrier approaching the Lin-Shu Hollow and the settlements close by, heading towards Hawkings Gap and then turning on to The Gallipolis before deciding where to go next. It's been a bit of a revelation to be quite honest.
- Filling up with 25'000 tonnes of fuel, neither as expensive or arduous as I expected.
- Having a small fleet of specialised ships ( e.g. A Cobra MkIII with big Reinforced shields, lots of HRPs and with no need for a GFSD booster I can fit two buggies in and go nuts surface side) works brilliantly. Canyon racers, Sidey explorers and mining ships plus three different long range explorers in the Annie, Phantom and AspX gives me the option to change things up immensely.
- 15 minute spool up times are actually pretty short when you can collect materials, scan systems/bodies and either get back on board or let it head off and just scan your way back towards its new location.
- Finally, when you come across a system with one bloomin' water world 700'000ls away, just get your FC to orbit it and scan some systems for ten minutes before getting back on board.
The only thing I've yet to try fully, outside of the Beta, is mining for Tritium. I still wouldn't want to attempt to fill a Carrier from mining but topping up from time to time - just another bit of the game I can play whilst out in the void.
I haven't been this engaged in exploring since DW2 and that was all down to the work of others, now I wonder if I'm actually finding my own way out there. Oh, and I made my weekly upkeep just from this mornings scanning.
*Apologies if this is too upbeat for a FC thread...and further apologies for another FC thread. I'm now off to post a new thread about VR and Odyssey.
