Explored - Unexplored Some questions

Did a object, i had "explored", change to "unexplored" at some point ?

Or is this same object only to another commander furthermore "unexplored" ?

How do objects become permanent "explored", if at all?

Iam asking, because this new favorite tool of mine (Elite Dangerous Neutron Router,
https://www.spansh.co.uk/plotter )
of course, gives me the same objects again.

So, i wonder, if i want use this tool, have i to exclude my explored objects,
or do i have just to wait for some time ?
(this would be a little weird, of course).

thanks
 
The explored/unexplored info on the Gal Map is only relative to you. As for the plotter, it only knows systems that have been sent by players, either via EDSM or with a list sent to the app developer. Since the game and the external app cannot communicate, you have to sort this manually.
 
Unexplored and undiscovered are not the same.
Unexplored means you don't have the data. Someone else may have, and indeed you'll find many that are "unexplored" and at the same time "Discovered by" someone else.
You have to scan the planet or star to change "unexplored" to the name or ID of the object.

As Qohen said above, all third party web sites get their data from other players, so they won't have anything in their database that hasn't already been visited by another player.
See http://edcd.github.io/ for a list of web sites that share data and software that will automatically submit your info to the database.

If you want to find previously unDiscovered systems, you want to use the in-game route plotter instead of spansh. Spansh is only for getting somewhere specific as quickly as possible, it won't help with exploration.
 
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basic infos / player specific infos / discovery scan

Then, each player starts with a stock of basic infos about the milkyway, especially the bubble,
plus the infos which objects are discovered, at the given moment.

From this point the player maybe or maybe not explore the rest.[yesnod]


another question:

is there detailed knowledge, how a active scan of each and every object is different from the bare systemscan of the
discovery scanner?
 
A Discovery scanner just tells you where the bodies are in the system and the barest minimum about them.
This is usually called a "Honk" or "System Honk" or "Discovery scan". It is also known as a Level 1 scan.
The Basic and Intermediate discovery scanners have a limited range and will only see bodies within that range.
The Advanced discovery scanner has unlimited range and will tell you about everything in the system regardless of how far away it is.

A level 2 scan will give you more details than a level one, but not as much information as a level 3 scan.
A level 2 scan is done with your basic ships sensors, if you don't have a detailed surface scanner on board.
A level 3 scan requires you to have a Detailed Surface scanner equipped.
The procedure is identical, but a level 3 gives you more details about the planet, such as the mineral resources available, gravity, volcanism, etc.

A scan requires you to select an individual body, point your nose at it and get within the minimum range to scan it. The range varies by the size of the object you are scanning.
Stars can generally be scanned from a great distance, Gas Giants from ~1000ls and planets from ~50ls. Black Holes and Neutron stars require you to be within 5ls
When the scanner starts, you'll see scanner activity in the lower left of your display and it takes several seconds for it to complete, depending on how far away from the object you are.

A level 2 or level 3 scan is required to change the name from "Unexplored" and is required for you to get your name attached to it as "First Discovered By ..."
A level 1 or discovery scan is not sufficient to get your name on the system or anything in the system.
There is no "Discovered by" tag for the system, only individual bodies in the system.
 
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[...] all third party web sites [...] won't have anything in their database that hasn't already been visited by another player [...]
Someone overly nitpicky might point out the fun fact that this is only ~99.999% correct, as there are some (I'd guess a few 100) systems in there that were manually submitted for trilateration back in the day without ever having been visited - some of which most likely never will be, e.g. "HIP 13044" at Y=-17162.34, thus quite out of range with our current FSDs.
 
There are some systems which are already Explored. As a general rule (there are a few exceptions) they are the systems with over 1 million population. These systems have no First Discovered By tag, as it is assumed they were Explored long ago and thus no-one can claim the credit for exploring them. These systems have all the star and planet data already pre-loaded into every ship's navigation computer, you do not need to scan or explore these planets.

There is no (current) way that an Unexplored planet eventually becomes an Explored one. It does not matter how many players visit that system, or hand in exploration data for that system, it will remain Unexplored for all new players. This is partly to keep Exploration a viable option for newbies, but mainly because switching the system to Explored would force the First Discoverer of that system to lose their tag, as the game currently has no mechanism to have a system be classified as Explored yet keep the First Discovered By tags in place.
 

TWitko

Banned
A Discovery scanner just tells you where the bodies are in the system and the barest minimum about them.
This is usually called a "Honk" or "System Honk" or "Discovery scan". It is also known as a Level 1 scan ..... (shortened)

This is the best answer & explanation of this subject I've read ... short, clear, understandable ... [up][up]
(even I know it already, I appreciate to read it again and confirm my thoughts) ...

it should be "sticky" somewhere ... available for any new commander who will come later ...

TW
 
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