Powerplay Faction: Li Yong-Rui Explorers, how many of you actually benefit from the exploration perk?

A "proper" perk would have been Technfangled hyperdrive, with 20% more range, or a thermic shielding, designed to protect explorers from thermal damage (keeps you cool scooping, or protects you a tad more when you lend between a contact binary pair).

Now those would be perks I'd consider doing PP for...

Z...)
 
I think it is pretty obvious that we need new ways for explorers to make more money inside the bubble, and ones that scale with increased risk. A good example would be espionage missions. Where you need to scan enemy planets, stations and bases, and assess their troop strength, economic activity, etc without being spotted or killed. Or plant spy probes in orbit around planets/stations etc. Some spying locations (like high sec control systems) should be far riskier. Some of these spying activities should be mission based, and some should just be doable on your own initiative by reporting to contacts in stations, like collecting bounties.

Frontier had missions which had you locate bases on planets, do low altitude atmospheric flight over the base while fighters swarmed you, all so you could get that one perfect photograph then get the hell out... and for a really good photograph you were awarded a medal. Damn it, why is E: D so BLAND?
 
Last edited:
I supported Li for a while, of course for the packhound-missiles, not for the exploration-payout "perk". My math is not that bad and I'm not mental, so I only put in the least afford possible to try out the missile launchers.

I did, decided as fun as it was blasting missiles everywhere, the launchers simply weren't good enough, then left.

My conclusion from being on the side of the powerplay explorer-faction:

1. Getting attacked by Random NPCs because you're on the side of peaceful exploration. Dumb, 1 demerit.
2. A 200% exploration-payout perk you can only use by not exploring or by being insane. Double dumb, 2 demerits.
3. Powerplay actually has no mechanics for explorers to help their faction. Triple dumb, 3 demerits.
4. Li Yong-Rui, the explorer guy from powerplay, has no special mechanics for explorers to help, either. Double dumb, 2 demerits.
5. Decay makes all your non-exploration efforts to keep being useful worthless as soon as you take your next lengthy trip. Quadruple dumb, 4 demerits.

Total: 12 demerits.

My order: Over 10 demerits? This means the barrel for you! Report for caning to your lieutenant, Midshipman Powerplay!
 
I pledged to Li after I got back from scanning about 1000 neutron stars and some 10 black holes at the galactic core.
Banged out 10k merits in 2 days with mostly undermining.
Then when the bonus was applied I sold my exploration data for about 220mil, got my Elite exploration rank in one go :)
 
i too pledged on Monday evening, when i returned from Distant Worlds. I smashed out the 10k merits over Tuesday & Wednesday, delivering fortifications in my T9. General a 15-25minute round trip. Over the 20 trips I got interdicted a handful of times but submitting and High Waked every time only losing shields once.
Looking forward to this evening, selling my data and seeing what the Rank5 multiplier adds. (still not sure i like that the multiplier should affect one's exploration rank, but it does so i'll live with it)

fly fearless
CMDR <-lightspeed->
 
@othniel just a little less than 100Mcr.

but i'll get 50M back next week and another week or so of helping i'll be well in credit, notwithstanding the 200% bonus.
remember to check the destination as a large landing pad. the Powerplayers over on Reddit (and their Discord channel )are very helpful with routes and what they would like you to help with.

obviously it's great if you have 100M and a 500 ton ship to help! if not go shoot stuff as DrKaii suggests.

conclusion: if you have under 120/150M of data it's probably not worth doing as you can make similar money elsewhere - if you're doing it for the money. if you're doing it for the rank, you're cheating ;)

fly full of fortification!
<-lightspeed->
 
Last edited:
Just a clarifying question, does it mean that when I have lots of exploration data and I get to rank 5 with Li AFTER obtaining the data, that the bonus will work?
 
I ignored PP up until a couple months ago, partly because I didn't see any exploration/non-combat oriented factions, and partly because I didn't like the idea of being automatically at war with every one else.

But I took another look, Li Yong-Rui at least seemed to be somewhat exploration friendly, and you could rank up without combat. I also found out you're really only at war with the other factions, and not stations/planets, even if they are in "enemy" territory.

I also thought I knew how merit retention worked, (which turned out to be wrong), thinking that getting a rank was hard, maintaining it was a lot easier. I thought your total merits were halved going 4 weeks back, rather than your earned merits. Which would mean getting to rank 5 would be hard, but once there, you only needed to earn 700 or so merits per week to maintain it (which would also be a great incentive for not leaving power play).

For the first couple of weeks, I really tried to help my faction, but it turns out PP is too structured (for me), and it is keeping me from doing other things I want to do. It took me several weeks to figure out the merit retention didn't work like I thought it did (I assumed since I didn't have a merit history yet, I was just working through several division by zeros).

So, now I'm at the point where its mid-Tuesday, and I haven't earned one single merit yet this week. I'd really like to remain in for a few more weeks to pad out the bank account, but I really really struggled (motivationally speaking) last week getting back up to 1500, and I don't think I can do it again. Also, with the new AI I'm not interested in having any kind of a target painted on me anymore (I'm an explorer not a fighter, though I used to be able to defend myself while having a ship equipped for non-combat roles). I don't want to buy my merits, and I suspect combat might be a faster method to earning merits, but, not my thing.

I agree with prior posts, a real explorer based faction should offer heat-resistant shields/hull, or larger fuel tanks, or faster scanners, or some such. and ranked up bonuses (+25% for rank 2, +50% for rank 3... or something like that). Not sure how to make that fit with the other faction's bonuses fairly (though the other factions could probably use similar adjustments I imagine). In fact, maybe just get rid of any bonus payment, and just allow exploration to earn merits (and then you just draw your normal PP salary): 1 merit per lev-2 scan, 2-merits per level-3? (not sure how that would factor into the struggle with other factions, but I leave that as an exercise for some PP2.0 designer). And then you could do extended trips because you'd automatically make up any merit deficit upon return (and over the next several weeks as that lump-sum merit dump gradually decays, assuming you were gone long enough to fall to level-1 in the meantime).

So, I currently have much more hope for The Engineers (which PP has also more or less kept me from investigating), in providing useful upgrades, while being more free-form and on my own schedule, and also having hopefully a minimum of busy-work (which is what PP feels like to me). As someone who always preferred the resource-gathering, economy-building, explore-the-map, aspects of RTS games more than the battle/army part, I'm really rather excited by the engineer part of The Engineers, at least from what I've seen of it so far.
 
Last edited:
Erp, to answer the question, it appears that I'm not benefiting from it at all; I'm having a hard enough time with rank 4.
 
I hoped it would be good but after about three or four runs to Sag A I got shot up by the imperials every time trying to get back through that last few jumps. In the end I dumped pp for now and found a much safer station to call home way outside the pp area am now on the next run to the core again :) one day I will get to sell that data :) its taken about 6 months so far lol
 
Back
Top Bottom