i'm looking for data on durability of moduls, e.g. the percent a modul needs repair after a long trip. i guess a lot of explorers just head back to the bubble for the community goal. please share your repair here, before pressing repair all!
we do know, that a class B powerplant has "more hitpoints" than a class A in combat. i couldn't find any data, how different moduls of different classes take classical explorer damage: heat and emergency drop.
do 4D thrusters take more, less or the same dame damage as 3A thrusters? is a 2A powerplant closer to malfunction than a 3A?
any data will help to answer this question, but really helpfull would be the full list:
type of ship
hull-damage (and hulltype, if not lightweight)
powerplant, class and rating (can't be repaired by amu), damage
thrusters, frameshiftdrive, life-support, fuelscoop, scanners - class and rating, damage (because they are essential for exploration)
if you mind typing, share your repair screen
i will collect and analyze all data and provide a spreadsheet to this forum.
sharing is caring!
we do know, that a class B powerplant has "more hitpoints" than a class A in combat. i couldn't find any data, how different moduls of different classes take classical explorer damage: heat and emergency drop.
do 4D thrusters take more, less or the same dame damage as 3A thrusters? is a 2A powerplant closer to malfunction than a 3A?
any data will help to answer this question, but really helpfull would be the full list:
type of ship
hull-damage (and hulltype, if not lightweight)
powerplant, class and rating (can't be repaired by amu), damage
thrusters, frameshiftdrive, life-support, fuelscoop, scanners - class and rating, damage (because they are essential for exploration)
if you mind typing, share your repair screen
i will collect and analyze all data and provide a spreadsheet to this forum.
sharing is caring!