In a few weeks the 2.1 beta will begin, which will show us how the 30 engineers are going to be implemented into the game. These engineers will allow modules and weapons to be modified in ways we don't yet know completely. The only things we have been told / seen so far all relate to combat oriented stuff, BUT we have to assume that there will at least be some engineers who can do things for non combat players too.
So, what kinds of module enhancements are us explorers hoping to see?
Personally I think the big daddy of hope we all have is FSD module enhancements, something to make our ships capable of even greater jump ranges. Something non jumponium fueled but an actual boost to the regular jump range of our ships. But what else could the engineers do that would improve the game for explorers?
Let's make a list of what we all are hoping to see out of the engineers and then in a few weeks we'll see just how accurate we were!
So, what kinds of module enhancements are us explorers hoping to see?
Personally I think the big daddy of hope we all have is FSD module enhancements, something to make our ships capable of even greater jump ranges. Something non jumponium fueled but an actual boost to the regular jump range of our ships. But what else could the engineers do that would improve the game for explorers?
Let's make a list of what we all are hoping to see out of the engineers and then in a few weeks we'll see just how accurate we were!