Explorers - What are your plans for Gamma?

So, Gamma date is the 22nd of November. A Saturday (how convenient).

The Mad Rush to chart the Galaxy will take off on that date.
What are your plans for that day and the months to follow?

Do you plan to upgrade to a nice ship first (running missions and ), then head off into the Great Unknown?
Do you plan to strip your Sidey from all that is unnecessary (Shields, Guns) and run off in a mad dash to find some first time chartings?
Do you plan to take easy wins and explore nearby stars, then head further out?
Do you have a set target that you want to reach?
Do you plan to have a list of systems that you explore thoroughly?

My plans are to just take off. The journey is the destination.
1000 Cr are enough for a fuel scoop. Then I will strip my Sidewinder down and go. Go as far out as possible and get as many 1st time explorer "badges" as possible while traveling to the fringes of inhabited spaces. From the money I hope to get myself a nice ship (like a Cobra) and outfit it enough to go for a long range trip. I have picked a target a - few thousand light years away - where I want to go and where I hope to find something interesting. Then I'll come back, sell the data, upgrade my ship and set off to my second target, which will be about 25.000 lightyears away (no, not Sagittarius A). And then it will be 3302.

I figured: If I want to be an explorer, I'll just have to go and explore. No use in running missions or trading to get a better ship to explore in.

What about you?
 
It's a tough one. If all the KickStarter start options are available I'll have a hard time even deciding where to start and what in!

I had originally planned to start as an Explorer (Have the option to start on the edge of explored space with a long range version of the Cobra Mk III and 3,000 CR (randomised system choice for multiplayer reasons)) and just head out wherever I felt the urge, but I'm thinking that tooling up may be sensible prior to heading out into the great beyond.

But chances are I'll change my mind multiple times. ;)
 
Have the option to start on the edge of explored space with a long range version of the Cobra Mk III and 3,000 CR

Oh well... Forgot about those. They will rock.

It will be hard to compete (a.k.a. get first time explores a.k.a. money) in a Sidewinder out of the core systems. But the galaxy is big enough for some crumbs for me.
 
I will be defently a Explorer .... as I now see that the Hauler is a better explorer (fitted with D Items... ;) )
First I make some Mission in direction of Galaxy side... include small exploration ... than when all fitte well...fly much farer away..
@OP get in Mind that you can lost all Exploration Data if your ship get destroyed.....
 
Aren't your exploration data useless if you do not bring them to the office before someone else does it?

You still get paid, but the returns diminish the more data there is about a place already. Not tried it, but believe you can scan settled systems and still get some return on it.
 
@OP get in Mind that you can lost all Exploration Data if your ship get destroyed.....

Yes. I know. My plan includes a search for easily accessible stations that will be visited to have a "savegame".

The hauler is a good idea. I'd prefer to have some shields as well on my ship. Won't do the big trip in a stripped down sidey. But it will do to reach the Frontier. Since the Frontier is something like 200-250 lightyears from Sol away, and about 150ly from the starting area, that will be around 30-40 jumps. With enough possibilities to get a scan in. Which will generate enough money for a hauler.

The trouble will really start when being out of inhabited space, without stations and without save points. There will be quite a few explorers that are 1000s of lightyears out and crash into a sun due to some lag, connection error, glitch, bug, whatever... and then rage about their half year journey torn to shreds.
 
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I will jump into my long range cobra located on the edge of populated space and will start charting straight away!
 
I had originally planned to start as an Explorer (Have the option to start on the edge of explored space with a long range version of the Cobra Mk III and 3,000 CR (randomised system choice for multiplayer reasons)) and just head out wherever I felt the urge, but I'm thinking that tooling up may be sensible prior to heading out into the great beyond.

It would be nice to know just what a long range Cobra is and what makes it "special" compared to the regular cobra. I know you had to back at around the £80 mark to get one so hopefully they will be worth that investment and something a tad more unique than a regular cobra with a class 5 drive already fitted. So depending how unique and beneficial that ship is, I'll either be taking my Cobra straight out into the unknown on some adventures, or sticking around the core systems for a few weeks/months trading up for an Asp (which may be the better long-term option for exploring).
 
Aren't your exploration data useless if you do not bring them to the office before someone else does it?

You always get credits for finding "unknown" (unknown to you) bodies. Just popping into a system, doing a scan, finding 5 bodies and continuing nets you about 1000 Cr. when you sell it 50 lightyears away.

So it will be rather easy to buy a hauler if you just do a few 20-jump roundtrips, fire your scanner on entry into the system, and continue. Fully exploring a system and scanning the planets with a Detailed Surface Scanner usually nets you around 10.000 Credits currently. And this is without a first time discovery bonus.
 
Just found another interesting exploration target, distance about 3.000 light years... hmmm what could that be...:

"A0620-00 is a binary system. One member of the system is a dark, compact object that's at least three times the mass of the Sun (too heavy to be a neutron star) and probably around five times the mass of the Sun. The other is a "normal" star just one-half the Sun's mass."

http://blackholes.stardate.org/objects/factsheet.php?p=A0620-00
 
I will be probable be heading to Liazeda and see if there any leads of on that object of unknown origin, may be scout the systems surrounding that one. See where that line of enquiry leads, it may lead me to a whole hell of trouble or it may lead nowhere.
 
Get my trade on, working my way up to the best hauling ship i can get until I get up to around 10 mil in the bank. Then I will get a Cobra (or new ship alternative), equip it for exploration/combat (which may take awhile because I need a class A FSD), find a nice looking star and head in "that direction over there"... :)
 
I have 2 weeks to plan this...I'll let you know later! ;P Right now, I'll try to make the scratch for a MkIII then bug out in some random direction...following the God of Exploration....Her most holiness, the Golden Squirrel! May She guide me...ooo look at that!
 
So, Gamma date is the 22nd of November. A Saturday (how convenient).

The Mad Rush to chart the Galaxy will take off on that date.
What are your plans for that day and the months to follow?

Not sure I understand it all well :) On Gamma might be again a partial wipe as from Beta2 to Beta3 isn't it?!

Also, will the Gamma bring new stuff? Open the bubble? Hope I missed it, but didn't read anything about... so I don't know what will happen in 2 weeks...

But, to answer, I'll go mad till then, trying to shoot what I can, live dangerously, just to change my game style as I'm absolutely not a 'PK'.

:D
 
I'm hoping for more exploration mechanics and to flesh them out a bit more rather than just some 'credit rush' which is what it is now, plus a dedicated exploration ship would be nice. I also assumed there would be another wipe after Gamma on release.
 
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