Exploring without Auto Field-Maintenance?

Helloo,

I'm thinking of getting a Diamonback Scout when it comes out in 1.3 update. However I've noticed it's internals won't fit Auto Field-Maintenance, Shields, Discovery Scanner, Detailed Scanner and Fuel Scoop in one ship. And I want to keep my shields. A Cobra meanwhile doesn't have this problem.

For those experienced explorers, does your ship get damaged enough to warrant a Auto Field-Maintenance unit? Is it a must-have for explorers? So should I go for the Cobra instead?

ty,

CMDR GalileoGalilei :)
 
To be honest if you are careful and don't fly into stars you are fine anyway. Use the zero throttle trick during hyperspace and you'll be fine.

I did 70,000LY trip with 3 in an ASP and really did not need them since they don't repair hull/powerplant/canopy anyway.
Managed to go the last 30,000LY without taking damage at all.

Edit:
Last 30,000LY I was very careful though because my canopy looked like this:
 
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It is certainly doable, my old rusty T9 has done over 30000LY, am out in a neutron field at the moment. It does have 2 AFM's installed, but I haven't needed them.

However, I wouldn't recommend leaving home without a AFM, if your FSD takes damage it starts to develop faults. Trust me when I say it is incredibly frustrating trying to limp home with a faulty FSD.

Ditch the shields, you don't need them.
 
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I've flown thousands of LYs while exploring and I've never needed the field repair and I have no intention of getting one when I get a Diamondback. Except once. That was when I learned to hit my "stop" key as soon as exiting hyperspace.
 
Hellu. I never used a field Auto Field-Maintenance, even if I have room on my Asp. Its all about how reckless as an explorer you are. Only thing that can damage you is if you fly to close to a star or are unlucky , jump into a twin star system and touch the first star. Ive been exploring a lot. But never had any use of that field thing. Just cut throttle to zero when you jump and then you are safe to 99.9%.
Iam currently omw back from a 2 months ( real time) exploring tour. My hull is at 98% but it was just a drunk and drive moment I had when I get to close to a white dwarf so emergency hit me. Darn hard to get out of an white dwarfs gravity with out to build up to much heat. So the escape vector caused my ship to loose just 2% hull. Ive been out at most 28000LY from SOL. Back and forth and I have about 10000LY to go.
I can tell ,, it takes a fool to remain sane or I would be insane of this long trip :D

Good luck on your exploring.
And a tip, Target the planets on the system map, zoom in, and listen to them. Different planets have different sounds and you will learn how to distinctive the valuable ones :)
 
It is certainly doable, my old rusty T9 has done over 30000LY, am out in a neutron field at the moment. It does have 2 AFM's installed, but I haven't needed them.

However, I wouldn't recommend leaving home without a AFM, if your FSD takes damage it starts to develop faults. Trust me when I say it is incredibly frustrating trying to limp home with a faulty FSD.

Ditch the shields, you don't need them.

Why the hell would you take a T9 out there, lol.
 
To be honest if you are careful and don't fly into stars you are fine anyway. Use the zero throttle trick during hyperspace and you'll be fine.

I've flown thousands of LYs while exploring and I've never needed the field repair and I have no intention of getting one when I get a Diamondback. Except once. That was when I learned to hit my "stop" key as soon as exiting hyperspace.

The "stop" key after hyspace I haven't really been doing! I've been quickly pitching away from the star at fullish throttle - which seems a bit foolish now!

After reading all your replies, I'll go for the Diamondback for sure!

2nd question for anyone willing to answer. Diamondback as a combat-explorer ship - can I kit it out as both at the same time? I'd assume its possible as internal compartments don't contribute to combat and vice versa with hardpoints. I haven't done much exploring or combat yet and I'd like to start both in the same ship!

- - - Updated - - -

And a tip, Target the planets on the system map, zoom in, and listen to them. Different planets have different sounds and you will learn how to distinctive the valuable ones :)

No way! They have their own sounds?? I heard the sound engineering was awesome (heard - you get it? :D ) but this takes the biscuit!
 
No way! They have their own sounds?? I heard the sound engineering was awesome (heard - you get it? :D ) but this takes the biscuit!


Aye.

Every type of planet have their own distinctive sound. but you have to zoom in to hear it on the system map. When target a planet it will be some music playing but when that fad out in intervals you will hear the sound of the planets.
Metallic rich planets have a high pitch sound.
High metallic planets have a pitch but in a lower note.
High metallic that is suitable for terraforming,,, you can hear the lower note as well as like some send out a transmission in Morse code.
Earth like planets will have bird songs like from a rain forrest.
Water planets, water giants and gas giants with water based life, will have pouring water/water fall sound.

Iam still trying to figure out about ammonia worlds :D

But those planets are the one that pay of the best.

I use to listen to a planet before I decide to if its worth to explore or not. Hardest part is to tell if a planet is suitable for terraforming.
 
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You don't need AFMU anyway: it can't repair your canopy nor the hull and only these two are really critical.
 
i would say that it's fine to run with out them for the most part. But if you are unlucky and jump into a system like "BLAE EAEC BA-A G1413" even with the throttle down trick i ended up hitting the blackhole and on the other side of the event horizon. Though this could be a bug and may need reported. I have dropped to hundreds of blackholes and neutron stars, both pretty much require you to do the trick to keep from hitting them.
 
I took 2 and came home having used the ammo for one totally and was halfway through the 2nd.
Accidents with Neutron Stars, Black Holes and even the stupidity of "I wonder what will happen if I try to repair my FSD while Im actually using it" plus "I dont need my thrusters in SC so I'll repair them" lead to some damage to many systems.
As 777Driver says, when your FSD goes to around 85% you can get problems. Mine did a few times so I was glad of having the ability to repair it and other systems.
Due to loss of concentration, stupidity and not looking etc some of my systems were at 70% when I got back.
Things like life support and the powerplant, things I didnt want to or couldnt turn off to repair that is.
I'd take them with you, better to be safe than sorry.
 
Adder >> Diamondback for exploration. You want an AFMU if you are doing anything serious. FD would rather change their ship marketing than actually uncripple the diamondback.
 
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Made 2000+ jumps in my FDL since I last docked.

Hull at 98% all modules at 95-99%. All consumables, including heatsinks, at full. No AFMU installed.
 
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I think the point is, he doesn't have the slot for it, because the diamondback is terrible -- basically viper internals.
 
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