Extra things we could do with our "Elite Feet"

PvE Ship stealling.
  1. Ohh theres a non -pilots federation ship left lying about near that installation
  2. Walk up, cut open an access panel, overcharge a panel to mess up the authentication system
  3. blue circle appears
  • Alternative to 2, kill the NPC ship owner and scan their ID.
The ship would be wanted, stay wanted, and there would be no insurances, So a disposable ship.
This would also mean that anyone who wanted to "try" a type of ship could.
It would bypass potential "ship grind".
But that lack of insurance means that on destruction, you either spend money covering 100% cost of the ship, and get a new one, or it's lost. This would be a cool hi stakes gamble.

Walk into a bar and:
  1. Order a drink
  2. Order another drink (Bartender says slow down)
  3. Order another drink
  4. fade to black
  5. wake up on a location, no ship and a random mission that needs to be completed
  6. Either complete the mission, get your ID back (and access to your stuff)
  7. Find the person who issued the mission, kill him, scan him and get your stuff back.

potential other scenarios from 5 onwards.
 
Getting shanghaied after drinking too much booze should only be possible in Anarchy systems, and I suggest you are waking up in a ship with a pirate in the pilot seat. Then you land in a settlement without ammo and E-Breaches, they force you to work and restore the power of that settlement for example, there should be a locked locker somewhere so you first have to restore the power to activate the Terminals and the landing pad, search for the code and then get ammo to shoot the guards that are watching the landing pad so you can yourself order another Apex and flee out of slavery.
But I guess that is asked too much because it would involve some changes in the system how settlements work because there is always power to the terminals and the landing pads and it would involve some changes to the NPCs because they should never leave the landing pad area.
 
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