FA OFF Landing's

Not sure if this is old news... I was practicing FA OFF landings and discovered that the magnets actually pull the ship to the landing pad, so you can actually fly the ship above your pad, disable FA and the ship will get pulled down from quite a height.
 
This is not actually due to the magnets, this is due to the rotation of the station.

If you try this at an outpost, you'll notice that you have to thrust down to the pad manually.

Remember with FAoff you're not being kept in-sync with the station's rotation. So when you're above the pad, you're actually moving to the right to stay above it, while also constantly in rotation to match its orientation in space. It only LOOKS like you're still, because you have no external point of reference with the station completely surrounding you. However, you're translating straight to the right, while the station is rotating. this means that the pad, relative to you, will eventually come up to meet your ship!

so you're not moving down to the pad, the pad is coming up to you!

OR if you prefer, your ship is feeling the effects of the "artificial gravity" caused by station's rotation, same as the people standing on the inside of the habitation rings. Physics!
 
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This is not actually due to the magnets, this is due to the rotation of the station.

If you try this at an outpost, you'll notice that you have to thrust down to the pad manually.

Remember with FAoff you're not being kept in-sync with the station's rotation. So when you're above the pad, you're actually moving to the right to stay above it, while also constantly in rotation to match its orientation in space. It only LOOKS like you're still, because you have no external point of reference with the station completely surrounding you. However, you're translating straight to the right, while the station is rotating. this means that the pad, relative to you, will eventually come up to meet your ship!

so you're not moving down to the pad, the pad is coming up to you!

OR better yet, your ship is feeling the effects of the artificial gravity generated by station's rotation, same as the people standing on the inside of the habitation rings.

Awesome, thanks for the info, makes sense :) I did just notice that it doesn't seem to work on the outposts

It's a shame theirs a bug with FA OFF landings, once docked the ship seems to be confused and says, FA OFF,FA ON,FA OFF... I'll log a ticket and disable the warning in the menu. Great fun doing trade runs fully manual :)
 
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This is not actually due to the magnets, this is due to the rotation of the station.

If you try this at an outpost, you'll notice that you have to thrust down to the pad manually.

Remember with FAoff you're not being kept in-sync with the station's rotation. So when you're above the pad, you're actually moving to the right to stay above it, while also constantly in rotation to match its orientation in space. It only LOOKS like you're still, because you have no external point of reference with the station completely surrounding you. However, you're translating straight to the right, while the station is rotating. this means that the pad, relative to you, will eventually come up to meet your ship!

so you're not moving down to the pad, the pad is coming up to you!

OR if you prefer, your ship is feeling the effects of the "artificial gravity" caused by station's rotation, same as the people standing on the inside of the habitation rings. Physics!

That really doesn't sound right.

I get that you're translating left and rotating to keep alignment, and that the path you're taking relative to the path the pad is taking due to the rotation means that that your ship will intercept the pad. You might be matching the directional vector of acceleration on the pad, perhaps that's what you mean.

But your ship is never feeling the effects of artificial gravity caused by the station's rotation, at least not until it contacts the station and is subject to the same rotational forces. There is no artificial gravity at a distance here.
 
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