My suggestion is to make more influence of BGS game to a power play game.
1. Each economy type of a station (industrial / high tech / agriculture / etc) should have more profit, if it belongs to exact type of faction (democracy / feudal / etc)
2. The income from the controlled bubble increases/decreases for the Power, depending of what faction controls a station in controlled systems.
Example: the maximum profit from an agricultural station shoult be, if it is controlled by a Feudal faction. The minimum profit should be from a Communist faction (for example). Corporate factions are ok for industrial stations, and Anarchy for colony.
So the idea is like that.
Any suggestions?
1. Each economy type of a station (industrial / high tech / agriculture / etc) should have more profit, if it belongs to exact type of faction (democracy / feudal / etc)
2. The income from the controlled bubble increases/decreases for the Power, depending of what faction controls a station in controlled systems.
Example: the maximum profit from an agricultural station shoult be, if it is controlled by a Feudal faction. The minimum profit should be from a Communist faction (for example). Corporate factions are ok for industrial stations, and Anarchy for colony.
So the idea is like that.
Any suggestions?