Fair Palladium Trading Missions for Tycoons and Above.

Since today FD decided to replace the Palladium mining missions with Platinum mining missions, all of my ''High Tech'' systems around me now do not wish to grant ANY missions regarding Palladium.
Why would I take missions for 80 to 100 thousand credits and go out of my way to deliver commodities that are below what I can earn as a normal trading Tycoon in the same amount of time..???????
The missions for Palladium were the ONLY WORTHWHILE missions for trading in my area of space, even though they were apparently ''Bugged'' mining missions, I have 8 to 10 high tech systems around me that now have NO missions of viability because the trading missions offered are worth so little to me.
I have over 100 million in the bank, 650 millions worth of ships, why the hell can I not get Decent Worthwhile Trading Missions that are actually worth my time doing....?
I wish to gain my Elite trading rank and have been playing since before the official start of the game so I do not see the removal of highly paid missions as anything but a deliberate attempt to keep me in the mind numbing back and forth from my usual stations that paid 4 to 5 million an hour in trading.
FD constantly jump on any way the game allows you to earn anything more than this 4 or 5 million and if I took the Palladium missions alongside my ''normal trading'' runs this only slightly increased my hourly payout because these Palladium missions do not come up every 10 minutes.
Bring back the Palladium missions for traders because at 14 thousand per commodity, Palladium is one of the few things I trade because it can make at least 1000 to 1500 credits per item traded.
Why would I waste my time on anything less, I do not, I turn the game off like now and come to the forum to complain, like most would when they find ''their'' trade routes nerfed after every other patch we have had on this game.
Am I unhappy.....no....just disappointed again.
 
The palladium missions were mining missions not trading as you stated. Thereby completing them by trading should not have been possible hence changed to platinum.

The fact that you dislike the current trading missions is a different topic which I can't comment on since I don't have the experience of trying the 1.3 missions. (In any case trading is still the best profit/hr by a long shot).
 
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They did state that it was an error to have Palladium as a mining mission, that's why they have changed Palladium (which can be bought) to Platinum (which has to be mined). Seems fair play to me, I for one was happy to take the multiple-hundred-thousand credit missions when they were on offer. I am sure you were too, now we just have to go back to actually trading Palladium, not getting payoffs for a bug.
 
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I accept that it was a bug and am not complaining about that if you actually read my post. What I am saying is that not one.....yes.....Not One Mission for trading is worth it for me, as in the same time I could make more credits doing shorter timed trips.
So why can I not find missions for my high tycoon status that makes sense to actually do...? Is that not what ''the mission overhaul'' was all about...?
EDIT...oh and how am I supposed to know it was a bug from playing the game, last time I looked you can mine Palladium and all the so called mining missions were my high level of tycoon or at least broker so I should be earning what my high status can earn on its own without missions.
 
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I accept that it was a bug and am not complaining about that if you actually read my post. What I am saying is that not one.....yes.....Not One Mission for trading is worth it for me, as in the same time I could make more credits doing shorter timed trips.
So why can I not find missions for my high tycoon status that makes sense to actually do...? Is that not what ''the mission overhaul'' was all about...?
EDIT...oh and how am I supposed to know it was a bug from playing the game, last time I looked you can mine Palladium and all the so called mining missions were my high level of tycoon or at least broker so I should be earning what my high status can earn on its own without missions.

Dunno about mission overhaul - just seemed like a right mess to me.

I think it was quite obviously a bug since the noticeboard graphics were the mining graphics and often the wording would be (or change to) such that it referred to mining. It was just a happy mistake that a lot of us were able to gain big payoffs for doing very little.

I don't understand your point about missions for your "high tycoon status" - Can't you just grind out some trade routes like you had to to get there in the first place?
 
I have over 100 million in the bank, 650 millions worth of ships, why the hell can I not get Decent Worthwhile Trading Missions that are actually worth my time doing....?

Oh you poor thing.

I seriously think that Frontier should consider splitting ED into two universe servers: Elite Dangerous and Elite Whingers.

Elite Whingers can have no sale penalty, massive profits from repetitive trade routes and a combat system that makes is relatively easy with enough Shield Cell Banks to pop Anacondas with a Viper.

Elite Dangerous on the other hand can have a dynamic economy with small volumes for profitable goods, requiring frequent route changes in big ships, or very low profits for bulk goods. Also an increase in penalties of small weapons against both big ship shields and hull, defensive only shield cell banks and a fair combat system where experienced pilots will find it tough going against even ships their own size. Finally we could have insurance costs that increase with repeated death and only decay over real time.

It's the sort of game where the average player would spend a few months on each ship not hours, and you feel like you've really earnt your way up (instead of just A-rating everything after a bit of grinding).

A lot of the differences would just be rules changes, the bulk of the game would be the same, so it shouldn't be much work, but it would at least give the "everything is too hard I want it now" crowd what they want without ruining the game.
 
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Yes I could just ''grind out some normal trading routes''...which is exactly what I have been doing since my Birthday last year on the 16th of December, yes I like the slog or I would not still be here moaning like a kid, yes I played the original so I am old enough to have patience, but NO the mission overhaul did not work in as much as it did not give the higher stacked players like me and many others who have an Anaconda with 400 tons or more of cargo space anything worthwhile to do with my 400 tons.
I do not mind the grind.....but give me status for earning 850 million in my mission choice, not Tycoon level missions for 100 thousand, that's peanuts to me.
Clinton you obviously have not read my post and have not commented on anything but me complaining, so you are complaining about someone who is complaining about a lack of good paying missions for high status traders....read the post or don't waste our time.
 
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Yes I could just ''grind out some normal trading routes''...which is exactly what I have been doing since my Birthday last year on the 16th of December, yes I like the slog or I would not still be here moaning like a kid, yes I played the original so I am old enough to have patience, but NO the mission overhaul did not work in as much as it did not give the higher stacked players like me and many others who have an Anaconda with 400 tons or more of cargo space anything worthwhile to do with my 400 tons.
I do not mind the grind.....but give me status for earning 850 million in my mission choice, not Tycoon level missions for 100 thousand, that's peanuts to me.
Clinton you obviously have not read my post and have not commented on anything but me complaining, so you are complaining about someone who is complaining about a lack of good paying missions for high status traders....read the post or don't waste our time.


Hopfully your high high high status trader CMDR can accept 7355Cr profit/to in valuable amounts and for a better goal.
Buyable for 13881Cr one jump further. Try harder to find your gameplay CMDR!
Sorry can't resist ...
 
The specific mission you link pays 300K minus the cost of buying the imperial slaves, which are 14x 16K 220k credits. That mission payout is therefore 80K for a return trip. That's abysmal for a T9 trader.
 
Yes I could just ''grind out some normal trading routes''...which is exactly what I have been doing since my Birthday last year on the 16th of December, yes I like the slog or I would not still be here moaning like a kid, yes I played the original so I am old enough to have patience, but NO the mission overhaul did not work in as much as it did not give the higher stacked players like me and many others who have an Anaconda with 400 tons or more of cargo space anything worthwhile to do with my 400 tons.
I do not mind the grind.....but give me status for earning 850 million in my mission choice, not Tycoon level missions for 100 thousand, that's peanuts to me.
Clinton you obviously have not read my post and have not commented on anything but me complaining, so you are complaining about someone who is complaining about a lack of good paying missions for high status traders....read the post or don't waste our time.

I think at the point of the game you're at, there has to be something other than improving your bank balance to do. The game doesn't need to make it easier to make money, quite the contrary, although due to the rapid explosion in ship prices you could argue that the bigger issue is it's too easy to make money at the lower end (although it may be appropriate to simply increase early game ship prices up to the Type 6 by 3x-8x times).

If there's higher paying missions to be introduced, they should be dangerous, you're in an Anaconda. Shipping weapons into a disputed system for example. Not just missions that give stacks of money because you've got money.
 
Hopfully your high high high status trader CMDR can accept 7355Cr profit/to in valuable amounts and for a better goal.
Buyable for 13881Cr one jump further. Try harder to find your gameplay CMDR!
Sorry can't resist ...

Problem with missions like you linked is, that they does not take into account the size of your ship. The profit is OK, but the mission should ask not for 14 slaves, but something like 250-500 slaves, dependent of your ship size. And yes, there should be great danger in such kind of missions. I can imagine that it would be necessary to hire a wing of Vultures as a guard and share the profit with them...
 
On the flip side to this very wealthy tycoons complaint, Im sitting in a high tech station with a belly full of precious metals I mined, and absolutely every one of the mining missions is above my trader rank so Im having to wait for missions of my rank, or sell at a crazy low price (compared to mission rewards) that makes it not worth mining in the first place.

Apparently in order to be a miner I need to be a highly ranked trader already (defeating the point of earning money mining instead of running trade routes). The rank requirements need to be re-examined I think.
 
I have more than enough money and ships now and am enjoying the game just as much without the constant need to acquire more stuff
 
On the flip side to this very wealthy tycoons complaint, Im sitting in a high tech station with a belly full of precious metals I mined, and absolutely every one of the mining missions is above my trader rank so Im having to wait for missions of my rank, or sell at a crazy low price (compared to mission rewards) that makes it not worth mining in the first place.

Apparently in order to be a miner I need to be a highly ranked trader already (defeating the point of earning money mining instead of running trade routes). The rank requirements need to be re-examined I think.

This is the problem with the lack of player to player interaction in Elite. Normally, as a miner you should be able to sell your metals to the human trader for better prices than comodity prices and the trader can take a trading mission.
 
Op, unfortunately you need to accept the fact that economically viable bulletin board missions are against the vision.


Especially since after they "fixed" missions not rewarding the value they stated they were suppose to...they are back to being worthless again. ( because to fix the problem...they just made all missions state the "bugged" reward price...rather than fixing the bug and bringing it up to the intended value.

lol.
 
Missions are just groundwork right now. Soon™ they will be expanded upon. I'm hoping for very in-depth missions that take up to or more than an hour to complete, with wing of NPCs and such when that is added, and trade missions that ask for hundreds of tonnes of cargo. Oh, and piracy missions which require a type of cargo rather than a specific cargo.
 
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