Farming upgrades.

I'm looking to spend some time improving my suits and weapons with upgrades. With each mod they each have their own requirements (Audio logs, Patrol routes, etc etc). I could target specific types of bases and try to farm these but I'm guessing I will end up with bounties / notoriety and no guarantee that they will even have 1 copy of what I need. So the second natural option would be to accept missions. But most of these missions don't offer what I need, and even if they do, the mission might just offer 1 or 2 or one particular thing I'm looking for.

If missions weren't almost guaranteed disasters and there was at least some partial logical progression towards the materials I need for mods, I'd just plough through it. (For example, a gurrantee that a particular type of settlement would definitely contain a specific thing I need). But missions are extremely hard to complete and the consequences of failing are a pain, especially when you would need to complete anything from 10-20ish missions to get the materials you need if the NPC's even offer 1-2 copies of one type of material/data you are looking for. Besides one or two successful assassination missions and a few courier missions, I don't think i have ever managed to successfully complete an on foot mission...

So I'm wondering, is there any particular piece of advice / method available to help farm these things which might make the grind bearable? Any way of going about it which might just make it a little bit easier?

I was thinking of just going to town on settlements in general and burning through them one by one and just accepting the notoriety and bounties.
 
Reactivation/Restore missions don't involve dealing with anything tougher than scavengers (which G3 gear bought from Pioneer can deal with, or you can use the SRV or ship weapons), are difficult to fail other than the scavengers killing you, and let you gather a wide variety of loot along the way without risk of picking up bounties. Once the power regulator is inserted and any remaining scavengers dealt with, there won't be any more scavengers coming (unless you disable the settlement alarms, which you don't need to) so you can take a more relaxed approach to stealing everything that's not nailed down.

They're a little harder to find as they require the mission to be given by the same faction which owns an offline base, but once you've found a system with them it should be good for a few days.


The salvage missions which don't go to a base are also good ways to pick up some material types and again nothing more dangerous than a small group of scavengers to deal with. Those can be found anywhere but generally have a lot less opportunity for additional loot than restore/reactivate.


Scavenger kill missions require an offline base but can be issued by other factions, so these are both more widely available and good hints as to where people might be offering restore/reactivate. You need to be confident of killing scavengers of the base's security level and they aren't as good for obtaining data as opposed to goods and assets, but they can be useful.


I managed to upgrade my suits and weapons (gradually, over about six months) mainly through those three mission types and a combination of the (legal-ish) loot along the way and the mission rewards when available.
 
Scavenger kill/restore missions have been my most profitable scenarios - besides basic Crash Site missions.

Then there's theft/upload/download missions. These require 'knowledge' of how to complete them (see below).

However, you do need to know what to do. So, I think this will help you - Ydiss' Stealth Guides.

His page is here: https://www.youtube.com/@StealthBoyElite/videos

Be sure to subscribe as sometimes he uploads new videos - and you can ask for help for given scenarios (see link below).

Watch all the videos all the way through - they made a MASSIVE difference to ALL of the missions listed above. For example, kill scavenger missions, or restore missions where there were scavengers always resorted to be bombing the site from above with missiles. After watching those videos I got to the point where it was the scavengers that feared ME when I landed! I've watched them several times because it's a lot to take on - be sure you do the same.

A word of caution: missions involving power restore or kill scavengers will become HARDER if you land close: you need to land your ship about 1-2Km away (the further the better), the go in in your SRV to about 500m. Finally bunny-hop your way in on foot. Otherwise, if your ship or SRV alerts them, they will go into kill mode and be waiting for you.

Go here: https://forums.frontier.co.uk/threads/the-definitive-stealth-guide.579192/ and get some advise - post any help you need and the 'experts' around here will help you out.

TBH I'd have been posting your same post if it wasn't for these videos or help guides.

To follow up: I prefer the scavenge (restore/kill) missions the most because you legally get to loot an entire settlement - you don't need missiles, you need stealth :D
 
I managed to upgrade my suits and weapons (gradually, over about six months) mainly through those three mission types and a combination of the (legal-ish) loot along the way and the mission rewards when available.
Same here - they're the best.

Also, restore missions don't always have scavengers - in which case, you walk in, power up then loot. Quids in.
 
As said, kill Scavengers and reactivate/restore missions are the bread and butter of loot collecting. Find an anarchy controlled system, if those still exist, then look for a populous system next to it. There you should find missions leading into the anarchy. They always have disabled settlements due to people farming them for materials because they can't figure a way out to do that which doesn't involve mass murder..
 
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