Favorite Ship for Planet landings

Found a fun planet to explore, check out that angle going up the side of the mountain.
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Leaving Planet.jpg
 
I'm about to set course for the deep black again. I've fitted out an Asp for exploring, with a couple of scarabs in the hangar.

I tried landing on a high-g planet, 3.95g. I needed to concentrate, but didn't have too much trouble. I've landed on several smaller planets with no hassle at all.

Hope that helps, Phos.
 
...However: that view down that you mention is somewhat compromised by the sudden appearance of the system screen popping up ... something of a design fault methinks.

Hi - this was bugging me too - but you can configure the 'looked at' action of all the in-ship menus in the control options.

I've turned them all off - so I must access them by HOTAS button presses - but it's made a huge difference for me!

Cheers!
 
Ninja'd...yes, Control Settings, think it's under the Freelook options, I was just in there the other day and I'll be damned if I can remember the exact location...

So did not know this! Thanks!

EDIT
Without a doubt my fav planet cruising ship is the Asp Scout! Doubly so now!
 
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Deleted member 38366

D
I actually like buzzing Planets in an Eagle or especially in the faster Imperial Eagle...

Naturally won't carry much more than the SRV itself, but the light/fast Ships are the only ones that allow me to really enjoy canyons and other landmarks.
Including inverted Ridge-crossing or dodging my own shadow on the ground in 30m or less :D
 
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The Cutter of course, you'll never be able to turn it anyway without face-planting into the planet and if you ever try to fly upside down on a high G world, enjoy overheating your ship from normal 50% to 150% within the instance you flip your ship upside down.

Best landing craft ever, Cutter 2015!

Oh... We're talking what's a good ship to do it in... ops...
 
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I actually like buzzing Planets in an Eagle or especially in the faster Imperial Eagle...

Naturally won't carry much more than the SRV itself, but the light/fast Ships are the only ones that allow me to really enjoy canyons and other landmarks.
Including inverted Ridge-crossing or dodging my own shadow on the ground in 30m or less :D

I've found the Imperial Courier is also really great for this sort of thing.
 

Deleted member 38366

D
The Cutter of course, you'll never be able to turn it anyway without face-planting into the planet and if you ever try to fly upside down on a high G world, enjoy overheating your ship from normal 50% to 150% within the instance you flip your ship upside down.

Best landing craft ever, Cutter 2015!

Oh... We're talking what's a good ship to do it in... ops...

I've Bug-Reported the inverted overheating (from the Ship's top thrusters) early during Beta-testing... Oddly it was never acknowledged or addressed.
It occurs in every Ship, as soon as the top thrusters can't maintain altitude anymore when inverted - resulting in massive overheating, rather drastically when also attempting an inverted FSD/Hyperjump attempt on high-G planets.

Working as intended ?! Don't know. Checked it in an Orca and later a stone-cold configured Cobra... all reacted the same when inverted. Just weird. Not sure what to make of it, other than knowing it's there (?!)
 
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