Now with the addition of 100/100 of each material, I see little need for the Filtering / Ignore list for materials.
Instead I propose that we have a Favorites list.
This can be as simple or as complex as you have time to program.
The basic idea is that you add items to a favorite list, (arsenic for example). When you look down at your ships radar, instead of seeing all white squares, you now see your favorites in a white outline, or whatever other color makes the most sense to FDev.
This way you can instantly see in a large combat zone all the white hollow squares you need to target and scoop. (this also should work the same way for the SRV radar).
This would be a hue quality of life improvement.
Also, the Filtering out should just go away completely and should be automatcally enabled when you get 100/100 of a certain mat. (auto ignore). and when you spend those mats, it automatically removes the item from the ignore.
Instead I propose that we have a Favorites list.
This can be as simple or as complex as you have time to program.
The basic idea is that you add items to a favorite list, (arsenic for example). When you look down at your ships radar, instead of seeing all white squares, you now see your favorites in a white outline, or whatever other color makes the most sense to FDev.
This way you can instantly see in a large combat zone all the white hollow squares you need to target and scoop. (this also should work the same way for the SRV radar).
This would be a hue quality of life improvement.
Also, the Filtering out should just go away completely and should be automatcally enabled when you get 100/100 of a certain mat. (auto ignore). and when you spend those mats, it automatically removes the item from the ignore.