FCs - more flexible destination selection through the orrery

Currently, we only select a body and hope that we don't end up on the other side of ports you want to visit.

The orrery is a very robust visualization tool that even lets us see orbits and current locations (though it unfortunately doesn't display surface locations).

It would be very helpful if we could have a better control over where our FCs will arrive by making use of the 3d grid visualization of the orrery (still respecting the 16 FC per body limit) to select a more precise location.
 
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Currently, we only select a body and hope that we don't end up on the other side of ports you want to visit.

The orrery is a very robust visualization tool that even lets us see orbits and current locations (though it unfortunately doesn't display surface locations).

It would be very helpful if we could have a better control over where our FCs will arrive by making use of the 3d grid visualization of the orrery (still respecting the 16 FC per body limit) to select a more precise location.

Umm, they move! It doesn't matter where your FC drop into orbit around a planet, it will eventually be on the wrong side of the planet, then back on the right side, then on the wrong side again, then.....etc.
 
Umm, they move! It doesn't matter where your FC drop into orbit around a planet, it will eventually be on the wrong side of the planet, then back on the right side, then on the wrong side again, then.....etc.
Yes, they do. But at least you'll know you'll have a good position when you arrive. If someone really wants/needs they can pay another tritium jump to reposition it later.
 
Umm, they move! It doesn't matter where your FC drop into orbit around a planet, it will eventually be on the wrong side of the planet, then back on the right side, then on the wrong side again, then.....etc.


Most don't move so fast that you go from perfect alignment to obscured in the time it takes you to load/ unload or other activities that have you constantly going back and forth
 
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