FD answers: no Cartographics for you

Here we go, an answer on why Frontier decided not to put UC on carriers:
Source: https://clips.twitch.tv/ResilientConfidentSageTebowing


They don't want to take away the experience of going out and coming back. That explorers could just stay out there and not return to the bubble.
Well, at least it's an answer.

Of course, one could do that right now, without carriers: there are a good number of remote bases out there. I wonder if the devs remember this.

Update: @Viajero wanted me to include the following quotes from FD from elsewhere:
"Just know that [Universal Cartographics] is one of the things the development team here have heard as really important feedback on and obviously moving forward we are going to see what that then entails into the future. It´s not something we have forgotten about..."

"We are reading all of [the feedback] and listening to you and hang tight for the feedback changes that will come in sort of waves I´d imagine..."

"We are looking at all the threads, we are listening to everybody and if we do not respond straight away please know that we will either directly or with a message..."
 
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Here we go, an answer on why Frontier decided not to put UC on carriers:
Source: https://clips.twitch.tv/ResilientConfidentSageTebowing


They don't want to take away the experience of going out and coming back. That explorers could just stay out there and not return to the bubble.
Well, at least it's an answer.

Of course, one could do that right now, without carriers: there are a good number of remote bases out there. I wonder if the devs remember this.
Well, that settles it for my alt account. A 50 LY Asp Explorer will be doing the job, instead of having fleet carrier support. I think it can do ten jumps in two hours...
 
Someone accused Frontier of hubris, and I chastised him for using such strong language, but now I'm beginning to think he was right. Somebody at Frontier is being a stubborn [I just can't think of a polite word to use here], and they really need to just swallow their pride and listen to the community for a change.
 
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'They don't want to take away the experience of going out and coming back'

I cannot fathom that line of reasoning. Do they meet up the next day in a windowless room, break out the choccy hobnobs and have a right good guffaw?!?

They wouldn't be taking away the experience - the pilot would still have CHOICE. Choice to unrapidly jump the carrier back across the Milky.

Sorry, they cannot be serious. It sounds like a tacked-on excuse.
 
'They don't want to take away the experience of going out and coming back'

I cannot fathom that line of reasoning. Do they meet up the next day in a windowless room, break out the choccy hobnobs and have a right good guffaw?!?

They wouldn't be taking away the experience - the pilot would still have CHOICE. Choice to unrapidly jump the carrier back across the Milky.

Sorry, they cannot be serious. It sounds like a tacked-on excuse.

I believe they are. Simply put they just don't understand explorers. Honestly judging from their history with updating exploration, FSS included, I'm not sure they ever really HAVE understood.

Remember, neutron jumps are only the result of a bug which the community fought very hard to force FDev to keep in the game. They accidentally created one of the best updates to exploration in the past six years. Not on purpose, ACCIDENTALLY.
 
Yeah, I was ready to spend all my time exploring after meeting my goals (Exploration is really my end-game, not piracy or ganking like some lol), then they bring in FSS and that was me done for the game for ages.

I don't want to hate on anything to do with a game I've played over 3,000 hours on. Am I not entertained? Yes, and perversely no.

But this:

"They don't want to take away the experience of going out and coming back"

Could well be the most stupidest thing I have heard. Ever. I'll shut up now, promise.
 
Here we go, an answer on why Frontier decided not to put UC on carriers:
Source: https://clips.twitch.tv/ResilientConfidentSageTebowing


They don't want to take away the experience of going out and coming back. That explorers could just stay out there and not return to the bubble.
Well, at least it's an answer.

Of course, one could do that right now, without carriers: there are a good number of remote bases out there. I wonder if the devs remember this.

Take away from the "experience"?

I don't want to fly to a different country, it would take away the experience of walking for months.....
I don't want to buy milk from the store, it would take away the experience of raising cows and milking them daily ...


deja_q_hd_046_resized_6484.jpg
 
Thing is having UC on the go is not something that was ever needed, since you have no use for money out there anyway so there never was a need to make money while being out. The only reason thats diffrent whith FCs is because you have to pay weekley upkeep, suddenly you have to make income out there and the only way to do so would be with a UC .

However, we don't necessary need UC on Carriers, we could also solve this problem by sticking to how paychecks for exploration works: Nothing while out, you get paid when you come back. Apply that to the crew and were good, its not like they need money out there for anything. There is already an option for firing and hiring crew, one that even seems quite pointless, but why not put exploration crew in there to hire?
They could be usless for stuff in the Bubble, so you can't buy or sells goods on the carrier (you could still carry them around and use yourself or give to other players, just not for profit) but you also don't pay weekly upkeep but instead by profit %. A mechanic that is already in the Game for Fighter Pilots. (only change needed I would say is don't let the player fire crew before they sold the data when back in the Bubble).
 
Here we go, an answer on why Frontier decided not to put UC on carriers:
Source: https://clips.twitch.tv/ResilientConfidentSageTebowing


They don't want to take away the experience of going out and coming back. That explorers could just stay out there and not return to the bubble.
Well, at least it's an answer.

Of course, one could do that right now, without carriers: there are a good number of remote bases out there. I wonder if the devs remember this.
Go out and not come back sounds fine to me.
Their view seems to reinforce the idea of them not playing their own game that much.
Well, either way, FC are not for me.
 
Geez, can they get any more out of touch with their players? It would remove the "experience"? No, no it wouldn't. It would make the UCs viable for our vocation, to cover the upkeep costs, and give us a reason to own the shiny new toy. Plus, it's never been about the experience of returning. It's the experience of discovery.
 
Mhmmm … for me most of going out into the black is because of going-out-into-the-black … and FC's in the DSSA would be candles in the dark with an average distance of a thousand lightyears or so.

When i was at the end of outer arm vacuus, or the first time at BP (before it became a tourist spot), I really enjoyed being alone and far far away … I enjoyed being pretty sure that I'll make it back but not entirely … I enjoyed having the harddisk full of valuable exploration data already from the way to get there … which could all be lost if a mishap happens … I enjoyed that I was occupied with (more or less) just one thing while out in the void (yes, I'm probably crazy)

But for each of my journeys, it was also about getting back. For weeks an anticipation to enter a safe haven, to take a proper shower, have a glass of milk at the bar … and finally sitting in the UC office for an hour or two to deliver the data. Getting from Arms end back to Station X felt much more different than getting from Station X back to the bubble.

So i get what they mean.

But please don't misunderstand me. I think the DSSA is a really good idea. With it in place maybe more people will go out exploring. And that is certainly a good thing! I will very likely use it, once it is in place. But I also get a bit melancholic thinking back at the "good old days" when it felt like a real achievement reaching the other end of the galaxy.

Also: I don't think FC's were made for players like me. BUT supporting them, THAT is something I likely will do … if I can outfit mining equipment … so … a new shiny thing and while I can't have one I will still "play" with it :)

All that however, does NOT answer the question if FC's should have UC or not.
 
One option, maybe it's been suggested already, would be for the exploration data to be stored in the ship rather than "in" the CMDR. That way, once you've explored sector XYZ in your DBX you can store it in your FC and head out in your KPhantom, knowing that that DBX is now basically money in the bank.
No idea how feasible that is or if it has weird consequences that make it impracticable.
 

Viajero

Volunteer Moderator
Here we go, an answer on why Frontier decided not to put UC on carriers:
Source: https://clips.twitch.tv/ResilientConfidentSageTebowing


They don't want to take away the experience of going out and coming back. That explorers could just stay out there and not return to the bubble.
Well, at least it's an answer.

Of course, one could do that right now, without carriers: there are a good number of remote bases out there. I wonder if the devs remember this.

FWIW, also probably relevant during that chat but not included in the short clip:

"Just know that [UC] is one of the things the development team here have heard as really important feedback on and obviously moving forward we are going to see what that then entails into the future. It´s not something we have forgotten about..."

"We are reading all of it [the feedback] and listening to you and hang tight for the feedback changes that will come in sort of waves I´d imagine..."

"We are looking at all the threads, we are listening to everybody and if we do not respond straight away please know that we will either directly or with a message..."
 
FWIW, also probably relevant during that chat but not included in the short clip:

"Just know that [UC] is one of the things the development team here have heard as really important feedback on and obviously moving forward we are going to see what that then entails into the future. It´s not something we have forgotten about..."

"We are reading all of it [the feedback] and listening to you and hang tight for the feedback changes that will come in sort of waves I´d imagine..."

"We are looking at all the threads, we are listening to everybody and if we do not respond straight away please know that we will either directly or with a message..."
Thanks for including those. However, no offense, but they are just meaningless PR talk. The only thing noteworthy there is that "feedback changes will come in sort of waves I'd imagine", which translates to "don't expect everything to be changed in one go", and also, "we didn't really have plans for a case where the feedback was universally negative". ("I'd imagine", "sort of waves"...)

Otherwise, Frontier have said these before, and didn't take action on any of the feedback. So it's not in any way of a guarantee that they'll make things much better.
 
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