Now where is that gif... oh here:Well the Galaxy map, the in game Menus, Vive resolution and focus, anti-aliasing techniques to name a few.
Now where is that gif... oh here:
https://media.giphy.com/media/KqLPb0IrGHwiY/giphy.gif
And to answer:
1. The galaxy map is FINE with a controller, stop trying to use the mouse.
2. IDK what's with the in game menus?
3. Vive resolution and focus problem ended with one setting: HMD quality - a long ago. Set to 1.25 (or higher if you can) and forget it. There are threads on the subject, too.
4. Anti-aliasing tech used by FDev is -poor and it is not only VR problem, but 2d too. You're better off using either DSR for 2d or SteamVR application multiplier for VR.
Anything else?
For the menus,
Not all of them have been set up to run in VR, just look at the commodities as and example.
For the Map,
No it's not fine and i do use the controllers,
For the menus,
Not all of them have been set up to run in VR, just look at the commodities as and example.
Yes I have been using the HMD @ 1.25 up to 2.0 and it's still that something I feel can be better (See some of the other games that support VR,)
For the Anti-aliasing
FD them selfs have said they want to work on this.
As the subject states,
it's like VR is half implemented right now. I know you are busy, but can you provide anything on the plans on getting the issues resolved?
Not saying this should have been in, but having just tried Oculus Touch, I would love to navigate the Galaxy map with the touch controllers.
Grap and pull your way around the map, then point to your destination.