I think by "running the game without SteamVR", JonnyBigBoss meant "launch it from the Frontier Launcher, not from Steam[VR]".
My suspicion is that the metadata for running Elite natively in Steam tells the Steam launchers to pass a /vr switch, whereas running it from the Frontier launcher does not. Would one of you help me test this hypothesis?
- - - - - Additional Content Posted / Auto Merge - - - - -
Nevermind, suspicion proven:
https://steamdb.info/app/359320/config/
Code:
[TABLE="class: table table-bordered table-fixed, width: 100%"]
[TR]
[/TR]
[TR]
[TH]DESCRIPTION[/TH]
[TH]EXECUTABLE[/TH]
[TH]ARGUMENTS[/TH]
[TH="class: span1"]TYPE[/TH]
[TH="class: span1"]OS[/TH]
[TH="class: span3"]EXTRA INFO[/TH]
[/TR]
[TR]
[TD]Elite Dangerous[/TD]
[TD]EDLaunch.exe[/TD]
[TD]/Steam[/TD]
[TD]Option1[/TD]
[TD="class: nowrap"][/TD]
[TD][/TD]
[/TR]
[TR]
[TD]Launch[/TD]
[TD]Elite Dangerous Launcher.app[/TD]
[TD]-Steam[/TD]
[TD][I]Default[/I][/TD]
[TD="class: nowrap"][/TD]
[TD][/TD]
[/TR]
[TR]
[TD]Elite Dangerous - Dev[/TD]
[TD]EDLaunch.exe[/TD]
[TD]/Steam[/TD]
[TD]Option1[/TD]
[TD="class: nowrap"][/TD]
[TD][/TD]
[/TR]
[TR]
[TD]Elite Dangerous: Horizons[/TD]
[TD]EDlaunch.exe[/TD]
[TD]/EDH /steamid 441340[/TD]
[TD]Option1[/TD]
[TD="class: nowrap"][/TD]
[TD]64-bit DLC [URL="https://steamdb.info/app/441340/"]441340[/URL][/TD]
[/TR]
[TR]
[TD][I]None[/I][/TD]
[TD]EDLaunch.exe[/TD]
[TD]/Steam /VR[/TD]
[TD]Vr[/TD]
[TD="class: nowrap"][/TD]
[/TR]
[/TABLE]
See that last line there? Anyone want to compare the Vive visuals when running EDLaunch.exe with and without that /VR flag?