Unless of course you have some reason for concealing the true cost/value of what you are selling.
Thats a good thought, sounds like the kind if thing inara might keep track of.I suggested that this was likely something we'd see one of the third party resources add sometime.
It's unlikely Frontier would ever want to do it, so don't expect it being something that can just be pulled from the API, it'd need to be something regularly updated by someone, but once there's a spreadsheet for it, it should be easy to keep updated with new store additions and arx price fluctuations.
Just as an example of what i mean, suppose a basic paint job pre arx cost 1USD but now costs 10 arx (hypothetical numbers), in that case you would at least know, despite FDs obfuscation, that one arx was worth 10 US cents.I know what OP is trying to say but ARX has no value. The ARX is the product you bought and it costs whatever it costs at the time you buy it. Like a mars bar or something.
It is not concealed - the ACTUAL real world value is not unilateral since it depends on how the ARX was acquired - the maths is not complicated either.Unless of course you have some reason for concealing the true cost/value of what you are selling.
<rw-money-per-arx> = <rw-money-spent> / (<arx-bought> + <arx-accrued>)
You folks are way overthinking all of this.