FDEV please bring more atmospheric worlds were we can land on.

Currently i found the scattering of landable atmospheric worlds is very sparse. Sometimes a have to do ten or more jumps to found one. Very disappointing.
FDEV please open the range of atmosheric worlds > 0.1 atm. pressure.
 
Currently i found the scattering of landable atmospheric worlds is very sparse. Sometimes a have to do ten or more jumps to found one. Very disappointing.
FDEV please open the range of atmosheric worlds > 0.1 atm. pressure.

It's not just about pressure, currently there are atmospheric worlds under the 0.1 level that aren't landable, there are other factors than just pressure that restrict landing on some planets for instance Rotanov AB 3 A fits all our current know criteria but it's not landable;

HiSHaE1.jpg
 
I would like if there is mod (for Artemis suit) which can overpass gravity restrictions at least little ... Ive found one really nice looking planet with atmosphere but sadly not possible disembark there due gravity limits.
 
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I want planets with clouds and water. Some HMC plabets have lakes and clouds. They could get around the ELW issue by saying all earth likes are permit locked due to ecological contamination concerns.
 
I want planets with clouds and water. Some HMC plabets have lakes and clouds. They could get around the ELW issue by saying all earth likes are permit locked due to ecological contamination concerns.
Nice idea, those ecological contamination concerns. Reminds me on the "Prime Directive" in Star Trek "Don't get in contact with pre warp civilisations.

However, there are some needed addons. I landed on a planet with a 100% water atmosphere... not ONE single drop of water on my windshield, not ONE singe molecule!
I usally don't like to use SC as a comparison but... yea well, you can see it for yourself (I know, all handmade, but a weather system might be really cool. Even Skyrim had it 10 years ago...)
 
I want planets with clouds and water. Some HMC plabets have lakes and clouds. They could get around the ELW issue by saying all earth likes are permit locked due to ecological contamination concerns.

That's exactly why some planets are not landable even though they are at the right pressure, at the temp and pressure of the above body you would have liquid sulphur dioxide oceans and lakes, so until FDEV is happy with their implementation of open liquid bodies the most likely next candidate for landing on with higher pressure are the very cold bodies that are permanently frozen. Well just have to wait until FDEV is happy to have open liquid bodies on planets.
 
I want planets with clouds and water. Some HMC plabets have lakes and clouds. They could get around the ELW issue by saying all earth likes are permit locked due to ecological contamination concerns.

It should be pointed out at this time that what you are seeing on these HMC worlds aren't actually lakes and clouds, these planets don't have any terrain generation implemented and what you are looking at is simply a picture and nothing more, FDEV don't generate planet terrain for bodies that aren't landable, if you were to fly down to the surface you would not encounter clouds and lakes, just a fairly low res bitmap image at the surface of the sphere.
 
But aren't those maps generated procedural?
Because most planets, which are not landable, are looking different. For example Waterworlds. Some worlds do have a visible terrain (which still could just be a bump map)
 
But aren't those maps generated procedural?
Because most planets, which are not landable, are looking different. For example Waterworlds. Some worlds do have a visible terrain (which still could just be a bump map)

The "images" are generated procedurally I believe, that's not a hard thing to do, in fact very easy, but the terrain generation isn't implemented and I doubt they would bother with clouds and lakes and rain and etc, fdev have made it clear in their tech talks about making planets that they don't generate terrain for bodies that aren't landable, it would be pointless and just take up unnecessary pc work. In the old days before there were exclusion zones some CMDR's flew down to the then non-landable planets and had a look and just found low res images, after that exclusion zones were implemented and you can no longer do that.
 
It's not just about pressure, currently there are atmospheric worlds under the 0.1 level that aren't landable, there are other factors than just pressure that restrict landing on some planets for instance Rotanov AB 3 A fits all our current know criteria but it's not landable;

HiSHaE1.jpg
Right this is a volcano active world like Io still locked for landing.
 
I would like if there is mod (for Artemis suit) which can overpass gravity restrictions at least little ... Ive found one really nice looking planet with atmosphere but sadly not possible disembark there due gravity limits.
FD could open for exsample all atmospheric worlds without cloud layers.
 
Right this is a volcano active world like Io still locked for landing.

Other worlds with similar atmosphere, size and pressure are landable, the only difference is the temperature, there are a lot of these bodies and the ones with similar temperature are unlandable, hotter, yes, colder yes, but within a certain range no. So no that's not the reason, it's the temprature.

FD could open for exsample all atmospheric worlds without cloud layers.

They have already done that, that's why we only have atmospheric pressures up to 0.1 atmosphere, because at that pressure you won't get clouds forming, the atmosphere is to thin to support suspended water droplets.
 
Hope that means FD is implementing cloud layer. Imo clouds could just really basic not perfect but I desire to land on more atmospheric worlds... physical flight models and fine tuning can be delivered later.
 
Hope that means FD is implementing cloud layer. Imo clouds could just really basic not perfect but I desire to land on more atmospheric worlds... physical flight models and fine tuning can be delivered later.
Some ships like dropship and gunship have aero like elevators, flaps, alerons etc. They were clearly designed to fly in an atmosphere. While the areo wouldn't create enough lift it could have poditive dividends in handling. Like gunship in atmosphere would get a 20% pitch/roll buff. And its front is angled to reduce drag unlike ships like T7. I want condensation to build up on our hull and windows when flying through clouds or ice if its cold enough.
 
It should be pointed out at this time that what you are seeing on these HMC worlds aren't actually lakes and clouds, these planets don't have any terrain generation implemented and what you are looking at is simply a picture and nothing more, FDEV don't generate planet terrain for bodies that aren't landable, if you were to fly down to the surface you would not encounter clouds and lakes, just a fairly low res bitmap image at the surface of the sphere.
I know but i wish they generated the terrain for it so i could land and see it. We need better planets. Like these HMC ones. ELWs would be very hard as you need life on it. But the HMC ones with weather, lakes and rivers would be cool.
 
Nice idea, those ecological contamination concerns. Reminds me on the "Prime Directive" in Star Trek "Don't get in contact with pre warp civilisations.

However, there are some needed addons. I landed on a planet with a 100% water atmosphere... not ONE single drop of water on my windshield, not ONE singe molecule!
I usally don't like to use SC as a comparison but... yea well, you can see it for yourself (I know, all handmade, but a weather system might be really cool. Even Skyrim had it 10 years ago...)
That planet did not have the pressure to support condensation. Thats why we need higher pressure planets enabled.
 
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