CQC FDEV please consider displaying the Battle Rating

Viajero

Volunteer Moderator
*Mod hat off

Many complaints around about the inability of the matchmaker to pair balanced teams.

The issue with these complaints is that for the most part they are based on looking at the player Ranks, which have nothing to do with actual skill as mesured by the matchmaker. Player ranks are primarily time played based and not skill based.

The thing is that the matchmaker actually pairs players based on skill thanks to an Elo system which is a perfectly capable and proven way of matchmaking. Used by many other competitive environments such as Chess. The actual Elo measure for each player is called Battle Rating and it rises or lowers based on who each player wins or loses with.

Here an explanation by an FDEV Dev: https://www.reddit.com/r/xboxone/co...tier_developments_developers_of_elite/cvq012u

Rank is not an indication of skill in CQC and we don't use it for matchmaking. We used something called a Battle Rating that we re-calculate in the background after every match, it's based on an Elo rating system. During matchmaking we try to pair you up against players of similar skill levels. When you first start you have a rating of 1400 because you have to start somewhere and we have no idea if you'll be good or bad, so it takes a few rounds for this to adjust to be more reflective of your skill level. So at Rank 1 you might go up against someone of rank 30 because they've played for a while but their Battle Rating has settled at around 1400.


The problem? Well, the Battle Rating is never displayed in game. It is kept hidden at the backend to work its magic in the Elo matchmaker. And the only thing we see is the player Rank that has nothing to do with skill. And hence players complaint when they see the ranks thinking those represent skill.

So, question for FDEV: Why not showing the actual Elo skill based Battle Rating?
Get leaderboards up with the Battle Rating even. CQC is a darned competitive environment after all.

I suspect one of the reasons FDEV may not want to show it is because they fear players "gaming it" once it shows up. But with the actual precise details of the Elo formula not public and with the matchmaker fully out of the control of players I think this fear is completely unfounded.

FDEV pretty please?
 
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well i knew that MM works good. But Elo system doesn't count with squadrons. Simply said, if 4 very good and high ranked ulta mega skilled pilots make a squad they'll farm whole CQC together in squad and nobody stops them in TDM. In DM this doesn't make sense these squads. The same case is in CTF which nobody plays. my question is why?

maybe few pilots are scared about ranks. But i think there is somethimg else why in CQC are less and less pilots... For example: no interesting rewards, boring environment ( only few maps), maybe unbalanced weapons and power ups (?) etc... But it was discussed somewhere else
 
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God forbid people game a system.

Just means that if you're bad at CQC, you will be paired with bad people, and progress at the same rate as good people who are paired with other good people, purely to try balance Win Rates, which isn't fair.
 
Normally I think the "gaming" concern is legitimate: not because people would try to artificially push their rank up, but because they'd push it down so they could spend more time slaughtering noobs.

Given that wholesale noob slaughtering is already the status quo, I don't think much would change. There just aren't enough players around to make the matchmaking rank system effective, whether it's made visible or not. The extra transparency MIGHT make things less frustrating... but then again it might not. I doubt players would be any less upset to be paired with a BR 50 than they are to be paired with a CQC rank 50.
 
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Yes. Moreover there is one skill factor. Player with 20 rank can be more effective, can play much better like 2 prestige and 30 rank player. This Elo system doesn't know it too therefore for some people it seems like unbalanced system. But nobody can create perfect system for everyone...
 
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