People are complaining about FC's causing lag, yes, I understand it's an ongoing thing. But quite honestly I don't remember the last time I had lag like this CG. Other than orange sidewinders, which still are not fixed btw @FDev, numbers of FC don't seem to cause me issues.
BUT this little CZ, or w/e you want to call it, right in front of Oterma Station in Baal, OMG why!? For flavour? Each time I enter this instance to unload cargo its stttt -tttt -tttt -tttt -uttter, huge frame rate drop instantly.
Could it have something to do with 30+ npc ships and about as many wake signals, plus the capital ship dock and the station spewing gun fire at all the navy ships? Maybe? hmm?
Is this supposed to have something to do with the storyline? May I suggest writing something next time that does not involve a serving of gratuitous lag?
Thank you
BUT this little CZ, or w/e you want to call it, right in front of Oterma Station in Baal, OMG why!? For flavour? Each time I enter this instance to unload cargo its stttt -tttt -tttt -tttt -uttter, huge frame rate drop instantly.
Could it have something to do with 30+ npc ships and about as many wake signals, plus the capital ship dock and the station spewing gun fire at all the navy ships? Maybe? hmm?
Is this supposed to have something to do with the storyline? May I suggest writing something next time that does not involve a serving of gratuitous lag?
Thank you