FDev, please run some AX Aegis upgrade CGs concurrently to AX unlock CGs

Please run a few CGs concurrently. Run one with a new weapon system, and one with a new utility, core or optional internal upgrade, like AX SLF for example.

In addition to these, start running smaller CGs with upgrade options for the existing AX hardware.
It could be
Tier 1 - AX missile class 1 hardpoint
Tier 2 - AX multi class 1 hardpoint
Tier 3 - AX seeker missiles
Tier 4 - AX multicannon gimbal mounts
Tier 5 - AX missile class 3 hardpoint
Tier 6 - AX multi Class 3 hardpoint
Tier 7 - AX missile class 4 hardpoint
Tier 8 - AX multi Class 4 hardpoint

The goal here is that it should be completely achievable, as it will be running concurrent with CGs for new tech. With every few new tech that gets released, add one of these on the side to boost up the existing tech with additional options.

It should also be noted, that the inclusion of this new AX technology would be an excellent time to introduce new and upgraded versions of existing human weapons, with an art pass of the weapon itself, and some modified balance values. These could be unlocked by side-CG when AX unlock CG is not in effect.
Some recommendations include:
New art assets for pulse and burst lasers that are more distinct from one another (class 3 is fine, but all others are the same art) Burst could even be a twin or quad barrel design. Great for turrets.
New missile/torpedo classes
Rail driver class 3 and 4 (distinct from railguns at lower classes by long burning beam, like imperial capital weapon)
Plasma repeaters at class 1 and 2.
Upgrade to frag cannon to proximity airburst shells, making flak cannon.
 
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