i dont understand why the combat players get such lucrative rewards consistently while the rest of us who slog get the shaft.
this game used to be so much deeper than "just go round in circles and shoot stuff, your op anyway... you wont die".
this last cg was a fantastic indicator of the decaying viability of other paths in the game.
at 19% of total required, the combat cg got tier two.
at 24% (roughly) of total required, the trade cg was just shy of tier two.
they should give us that tier. we g earned it.
the prizes where WAY out of whack too, and with ways to multiply combat bonds simply unfair.
the combat cg recieved 50% more per level of reward, for fufilling LESS of their cg than the traders did.
seriously fdev... is this a sign of the future of elite? combat is fun for many, and for the last 4 years ive watched it become one of the easiest ways to get things done in game.
the traders, the miners, the explorers... they all get the shaft. thats all part of the game, do you not care about these players??
they work harder at more tedious tasks than combat players do, and get less for it.
im super disappointed in fdev.
this community goal was important to me, its the first objective ive cared about enough to actually participate.
i made top 10 commanders.
i get to see the other players participating in our mutual cg get 50% more rewards.
please stop alienating these players. we will stop playing, and many have already moved on because of this trend.
im not interested in going round in circles so op theres no way i can lose a fight.
this game used to be so much deeper than "just go round in circles and shoot stuff, your op anyway... you wont die".
this last cg was a fantastic indicator of the decaying viability of other paths in the game.
at 19% of total required, the combat cg got tier two.
at 24% (roughly) of total required, the trade cg was just shy of tier two.
they should give us that tier. we g earned it.
the prizes where WAY out of whack too, and with ways to multiply combat bonds simply unfair.
the combat cg recieved 50% more per level of reward, for fufilling LESS of their cg than the traders did.
seriously fdev... is this a sign of the future of elite? combat is fun for many, and for the last 4 years ive watched it become one of the easiest ways to get things done in game.
the traders, the miners, the explorers... they all get the shaft. thats all part of the game, do you not care about these players??
they work harder at more tedious tasks than combat players do, and get less for it.
im super disappointed in fdev.
this community goal was important to me, its the first objective ive cared about enough to actually participate.
i made top 10 commanders.
i get to see the other players participating in our mutual cg get 50% more rewards.
please stop alienating these players. we will stop playing, and many have already moved on because of this trend.
im not interested in going round in circles so op theres no way i can lose a fight.