Ship Builds & Load Outs FDL, what else?

So cmdrs, i need to found a reason to change a bit my gameplay.
i like make pve in res and cz for my faction, i have my full modded and shiny fdl who kill every npc ships in around 15 seconds with modded fragment and an huge mc and they never loose his rng engineer shield. so is a funny pew pew grind against every tipe of ships and wings. i forgot last time i've loose my shield on it, probably was pre-horizon.
Anyway.
New module seems pretty, so i decide "hey, why not take a Gunship!"
so i bought a gunship.
Ok, well, let me modded it -> some hours and my gunship become shiny as fdl with his core and hull completely modded, well. let's mod the weapon, try with the same fdl hp, so 4 fragment incendiary and why not, 3 beam in the large and the 2 small.

What the heck they have 4k armor! 200mj of b weave, looks nice, with the new module i can absord damage untill b weave recharge!

Try a bit, fragment arent good on gunship, too slow with dirty grade 5 too. need to change, lets go to mod 7 mc with rapid fire and some incendiary\corrosive effect. nice, now i can hit very well enemy ships. And fighters are helpfull too.

Problems, i losse my shield (no problem , theres the module!) warning missle incoming. oh.

mc damaged
mc damaged
mc damaged
mc damaged
mc damaged
mc damaged
mc damaged

LeL.

Hey fer, sorry for that. theres no reason to change you with other medium ships in pve.
 
Last edited:
Back
Top Bottom