I'm confused why some people seem to see FD working on other titles (eg: JWE) as a bad sign for ED. For me it's surely a positive thing for two main reason?
And Space Legs
What if one/both of these mystery future projects FD has announced is first person, using the Cobra Engine?
Now I'm dead set against WASD in ED at the moment as I feel the core game isn't even progressing into deep enough water, let alone then adding on another game facet of first person, risking development time being taken away from the core game possibly just to bolt on more shallow point & click gameplay now for first person. BUT, if another game FD is working on has first person, NPCs, AI, combat, missions etc. ie: Enough commonality with what ED would need, such that a significant quantity of it could be "lifted" thus breaking the back of some of it?
TBH, I've only mentioned Space Legs because I just felt left out because everyone else here has posted a space legs thread this month and I haven't! I feel complete now! Plus putting "Space Legs" in the title means I'll get 20x more posts...
You watch!
- Financial Security - If FD want to do a big ED update and then sell it (as a new version), this would take man years of development effort and be a significant cost. Having money coming in from other channels (titles) while this is ongoing means the company is in a far better/safer place.
- Cross title benefit - I suspect some of the development work done to the Cobra engine for Planet Coaster and JWE finds its way into ED. eg: The new lighting model? Done specifically for ED, or did that come about from work done on JWE? If we get atmospheric landings in the Q4 DLC or ED 4.0, will some of that work have come from development done for Planet Coaster or JWE? Or indeed maybe some of it is vice versa? ie: There's been some atmospheric work done over the years for ED, and some of that was applied to JWE?
And Space Legs
What if one/both of these mystery future projects FD has announced is first person, using the Cobra Engine?
Now I'm dead set against WASD in ED at the moment as I feel the core game isn't even progressing into deep enough water, let alone then adding on another game facet of first person, risking development time being taken away from the core game possibly just to bolt on more shallow point & click gameplay now for first person. BUT, if another game FD is working on has first person, NPCs, AI, combat, missions etc. ie: Enough commonality with what ED would need, such that a significant quantity of it could be "lifted" thus breaking the back of some of it?
TBH, I've only mentioned Space Legs because I just felt left out because everyone else here has posted a space legs thread this month and I haven't! I feel complete now! Plus putting "Space Legs" in the title means I'll get 20x more posts...
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