Feature Request: Customizable Engineering...

I noticed this when I was making a Plasma Accelerator - Cannon build for my Fer-de-Lance.
The shot speed of a grade 5 long range PA is 1,750m/s.
The shot speed of a grade 5 long range Cannon is 2,102m/s.

It may not sound like much, but this is a very drastic discrepancy for me as I'm planning to fire both types of weapons at once. In order to balance the shot speeds, I thought of this,
instead of completely upgrading the Cannon, I will stop the upgrades once they reach the shot speed of 1,750m/s, which is roughly towards the end of the long-range grade 3 modification.

However, the problem with that is, the upgrade may decide to go too far, and the shot speed may suddenly go too far above 1,750m/s, in which case I would have to repeat the process all over again until I achieve a shot speed close enough to 1,750m/s so that it won't matter in combat.

I think this annoying little issue can be easily prevented if we could put some sort of limit to the upgrades we want to make. For example, I could put a limit to the shot speed of 1,750m/s and it would make it so that the generated upgrade won't exceed that number.

frontier pls
 
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