SLFs already have the Composition scanner, but the Geological and Biological Planetary signal sources do not show when in a SLF in either Combat or analysis mode.
This is an issue when you have a high gravity world, and do not want to risk you lightly shielded exploration ship. If you leave the main ship at a very high, safe altitude it can be tricky to spot the actual surface feature in a SLF (Especially in VR.)
Using Mk 1 eyeballs works reasonably enough at very low altitude, but it would be nice to have the same callouts in the SLF as is shown in the main ship with regards to planetary signal sources.
This is an issue when you have a high gravity world, and do not want to risk you lightly shielded exploration ship. If you leave the main ship at a very high, safe altitude it can be tricky to spot the actual surface feature in a SLF (Especially in VR.)
Using Mk 1 eyeballs works reasonably enough at very low altitude, but it would be nice to have the same callouts in the SLF as is shown in the main ship with regards to planetary signal sources.