Feature Request: Planetary Geo/Bio Signal Sources Showing in SLF

SLFs already have the Composition scanner, but the Geological and Biological Planetary signal sources do not show when in a SLF in either Combat or analysis mode.

This is an issue when you have a high gravity world, and do not want to risk you lightly shielded exploration ship. If you leave the main ship at a very high, safe altitude it can be tricky to spot the actual surface feature in a SLF (Especially in VR.)

Using Mk 1 eyeballs works reasonably enough at very low altitude, but it would be nice to have the same callouts in the SLF as is shown in the main ship with regards to planetary signal sources.
 
I agree, this would be a really cool addition. As SLFs now are completely combat oriented and it seems as though this is a decision (SLFs don't even have navigation menu) it might be even better to add an exploration designed SLF with less or even without weapons but with navigational capability.

BTW, I find it pretty easy to scan just about everything from an anaconda. All you need is a feature on a slope as the ship will stop wobbling around at cca 10 degrees pitch. At 5 it is completely steady. So you can lower the ship to the feature's level and scan it more or less safely. Still, I'd love to have the explo SLFs.
 
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