General Features that are "easy" to implement and good to have.

Here small list of what is good to have in the game and it could be easy to implement.
  1. Binoculars suit modification (if it would be just it, its already good, if you add some UI and Geo and Bio detection - great)
  2. Geo and Bio scanner device for the ship (same as we have right now for mining purposes but for the ground POI detection, it is very hard sometimes to find bacteria)
  3. ability to leave the ship on foot in multicrew or at least ability to use SRV
  4. Bio scanner mode for SRV or extend existed one
  5. CQC vs NPC (in order to practice, have fun and get the CQC rank. Right now game mode is dead)
  6. More weapons in Odyssey (we do not have real sniper rifle - railgun sniper rifle like example)
  7. Melee weapons in Odyssey, silent stun, silent takedown.
  8. more people interactions with NPC and each other. (Player missions, money transfer, players distress beacon with player price)
P.S I bought all new ships with new early access model. the indication that we have a fourth ship in a short time suggests that this is a successful tactic from a marketing point of view.
I really hope that the elite will not be abandoned but will continue to develop and I would like to see greater changes in the future, namely
  1. Space objects update (black hole + stars + unlandable objects graphics update)
  2. Space exploration changes, make it more alive (make some cosmic events and dangerous systems - solar flashes, extreme radiation, time disruption effects near black holes)
  3. of course as many people i want ship interiors and have ability to exit the ship to outside in space to repair it or new exploration mechanics
 
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You talking about telepresence multicrew? Because that would be silly, you aren't actually there so there's no way you can walk around outside the ship. In physical multicrew you can already do these things.
You mean there are difference when i connect to multi crew vs when i sit inside the ship myself to my friend? Well, then they should add some hologram effect to connected one to see the difference. Moreover, it is already in the game
 

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I miss the old multicrew realisation concept btw...
 

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You mean there are difference when i connect to multi crew vs when i sit inside the ship myself to my friend? Well, then they should add some hologram effect to connected one to see the difference. Moreover, it is already in the game

"Telepresence," controlled from a distance, it literally means, from wikipedia;

Telepresence is the appearance or sensation of a person being present at a place other than their true location, via telerobotics or video.
 
Here small list of what is good to have in the game and it could be easy to implement.
  1. Binoculars suit modification (if it would be just it, its already good, if you add some UI and Geo and Bio detection - great)
  2. Geo and Bio scanner device for the ship (same as we have right now for mining purposes but for the ground POI detection, it is very hard sometimes to find bacteria)
  3. ability to leave the ship on foot in multicrew or at least ability to use SRV
  4. Bio scanner mode for SRV or extend existed one
  5. CQC vs NPC (in order to practice, have fun and get the CQC rank. Right now game mode is dead)
  6. More weapons in Odyssey (we do not have real sniper rifle - railgun sniper rifle like example)
  7. Melee weapons in Odyssey, silent stun, silent takedown.
  8. more people interactions with NPC and each other. (Player missions, money transfer, players distress beacon with player price)
P.S I bought all new ships with new early access model. the indication that we have a fourth ship in a short time suggests that this is a successful tactic from a marketing point of view.
I really hope that the elite will not be abandoned but will continue to develop and I would like to see greater changes in the future, namely
  1. Space objects update (black hole + stars + unlandable objects graphics update)
  2. Space exploration changes, make it more alive (make some cosmic events and dangerous systems - solar flashes, extreme radiation, time disruption effects near black holes)
  3. of course as many people i want ship interiors and have ability to exit the ship to outside in space to repair it or new exploration mechanics
Easy? :ROFLMAO:
Im no programmer but some of those would need a real change in game design.

CQC vs NPC (in order to practice, have fun and get the CQC rank. Right now game mode is dead)
Just use a rez site
More weapons in Odyssey (we do not have real sniper rifle - railgun sniper rifle like example)
We have a sniper already that one shots anything
Melee weapons in Odyssey, silent stun, silent takedown.
Again we have a silent modification for both indoors and outdoors, never been detected yet and you can use the charge tool for stunning
money transfer
Er no thanks

O7
 
Here small list of what is good to have in the game and it could be easy to implement.
  • Binoculars suit modification (if it would be just it, its already good, if you add some UI and Geo and Bio detection - great)
Yes, we can use a scoped weapon for this but binds would be nice.
  • Geo and Bio scanner device for the ship (same as we have right now for mining purposes but for the ground POI detection, it is very hard sometimes to find bacteria)
Yes but that would be too easy.

  • ability to leave the ship on foot in multicrew or at least ability to use SRV
  • Bio scanner mode for SRV or extend existed one
See above plus SRV is a bit pointless for exobiology when you have a small footprint ship.

  • CQC vs NPC (in order to practice, have fun and get the CQC rank. Right now game mode is dead)
CQC is the only PvP rank allowing NPCs would be cheating.

  • More weapons in Odyssey (we do not have real sniper rifle - railgun sniper rifle like example)
  • Melee weapons in Odyssey, silent stun, silent takedown.
  • more people interactions with NPC and each other. (Player missions, money transfer, players distress beacon with player price)
No to abusable.
P.S I bought all new ships with new early access model. the indication that we have a fourth ship in a short time suggests that this is a successful tactic from a marketing point of view.
I really hope that the elite will not be abandoned but will continue to develop and I would like to see greater changes in the future, namely
  1. Space objects update (black hole + stars + unlandable objects graphics update)
  2. Space exploration changes, make it more alive (make some cosmic events and dangerous systems - solar flashes, extreme radiation, time disruption effects near black holes)
  3. of course as many people i want ship interiors and have ability to exit the ship to outside in space to repair it or new exploration mechanics
 
Easy? :ROFLMAO:
Im no programmer
But I am.

Most of the stuff I listed here already presented in the game. So most of stuff easy to implement.

For example:
Geo and Bio scanner device for the ship can be the same device which we use for mining search.
even effects and sounds can be the same. Just create new entity "new Class" and configure it to use on planets as GEO and BIO search.
:ROFLMAO:

Just use a rez site

We have a sniper already that one shots anything

Again we have a silent modification for both indoors and outdoors, never been detected yet and you can use the charge tool for stunning

Er no thanks

O7

Times goes by but CMDR-s fanboys did not change....
 
1. Binoculars suit modification (if it would be just it, its already good, if you add some UI and Geo and Bio detection - great)
Yes. Future-suit in 3310 suppose to have a binoculars/zoom feature.

7. Melee weapons in Odyssey, silent stun, silent takedown.
Yes. It's sad that the only way the game provides for solving some covers problems is murder. I would love to have a stun option. Doesn't matter is it is melee or something like a stun-gun, or a modification for weapons to use non-lethal stun ammo. Again, it's 3310, something like that has to exist.

8. more people interactions with NPC and each other. (Player missions, money transfer, players distress beacon with player price)
Yes! For all few :p of us "Elite story mode" gameplay style enjoyers
but NO money transfer!
 
Ability to call ship back into carrier, no matter where it's parked, even when you're not in the carrier. (If Apex Interstellar can do this, so should Fleet Carriers!)
 
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