I came from star trek online, a scifi game that is slowly dying because the devs are taking the game in a poor direction but i digress. In sto i flew a dps tank in pvp. I was big, slow, and powerful. An unignorable force on the battlefield. It took more than one player to kill me while i could kill other players single handedly, a crusier with BURST. I didnt worry about chasing, my team knew to stick together. If the other team wanted kills to win, they had to come to US.
After moving to ED, I still want that playstyle and rushed for a big ship. I got the Anaconda but wasnt satisfied with its looks. It wasnt a bad looking or performing ship but i wanted a ship that looked awesome. I went after the cutter... Grinded it out, bought it, flew it and was disappointed. I cant strike fear into the hearts of the wicked in a ship i could barely turn! Even with FA off, combat in a cutter was like driving a bus, on ice, with your hand taped to the wheel...while trying to point your nose at a fly to kill it with a sneeze. Sure, the cutter is the best looking ship in the game and the fastest of the big three, but combat wasnt something it excelled at. The Anaconda moved better. So i decided to get the corvette.
After unlocking it, i was amazed at how well she moved and consider pvping in the ship. I looked for biuld ideas and tactics suitable to the corvette but it pailed in comparison to the mighty FDL. It turn isnt as great, it too slow... Its got less dps than the conda and is a worst tank to the cutter... I dispared...
WHAT DOES THIS BLOODY SHIP HAVE THAT OTHERS DONT?!
Then it hit me... No other ship can punch through armor like the corvette due to its two huge hardpoints. Ok. So THATS its ace. But how to leverage that? Its turning isnt as good or is as fast as the FDL and other medium ships... So chasing is out. It cant be a pure tank, other ships has it beat there too... But neither of these facts means it cant tank or cant fight...
Be we've been comparing the poor vette to things it cant possibly compete with. We've been judging a fish at how well it flies and deciding it a not so good ship because it cant do want other combat ships do.
Fellow commanders, we goofed.
The corvette IS that defending combat tank. She isnt the fast mover like the FDL. She isnt the pure tank like the cutter. The corvette is that big poweful brusier you send out to anchor a team. She is the ship that protects your support cutter with healy beams. She doesnt get lured out of position. The corvette holds the line. It says you go HERE and no further.
"But what about 1v1?!" Some of you might ask. The corvette should either be able to punch through armor enought to be too dangerous to remain around or the corvette should be too tanky to kill fast, giving the pilot more than enough time to high wake out.
The Federal Corvette is the big, poweful, slow moving, armor punching DPS tank. Not a fast mover like the FDL. Not a pure tank like the Cutter.
Ive seen threads asking FDEV for bigger hardpoints on the vette, trading the smalls for larges... This is going too far i think. I think turrets should have their damage buffed and their power useage increased so that the increase doesnt bother the larger ships but makes them too costly on a medium ship. Buts thats a thread for a different day.
After moving to ED, I still want that playstyle and rushed for a big ship. I got the Anaconda but wasnt satisfied with its looks. It wasnt a bad looking or performing ship but i wanted a ship that looked awesome. I went after the cutter... Grinded it out, bought it, flew it and was disappointed. I cant strike fear into the hearts of the wicked in a ship i could barely turn! Even with FA off, combat in a cutter was like driving a bus, on ice, with your hand taped to the wheel...while trying to point your nose at a fly to kill it with a sneeze. Sure, the cutter is the best looking ship in the game and the fastest of the big three, but combat wasnt something it excelled at. The Anaconda moved better. So i decided to get the corvette.
After unlocking it, i was amazed at how well she moved and consider pvping in the ship. I looked for biuld ideas and tactics suitable to the corvette but it pailed in comparison to the mighty FDL. It turn isnt as great, it too slow... Its got less dps than the conda and is a worst tank to the cutter... I dispared...
WHAT DOES THIS BLOODY SHIP HAVE THAT OTHERS DONT?!
Then it hit me... No other ship can punch through armor like the corvette due to its two huge hardpoints. Ok. So THATS its ace. But how to leverage that? Its turning isnt as good or is as fast as the FDL and other medium ships... So chasing is out. It cant be a pure tank, other ships has it beat there too... But neither of these facts means it cant tank or cant fight...
Be we've been comparing the poor vette to things it cant possibly compete with. We've been judging a fish at how well it flies and deciding it a not so good ship because it cant do want other combat ships do.
Fellow commanders, we goofed.
The corvette IS that defending combat tank. She isnt the fast mover like the FDL. She isnt the pure tank like the cutter. The corvette is that big poweful brusier you send out to anchor a team. She is the ship that protects your support cutter with healy beams. She doesnt get lured out of position. The corvette holds the line. It says you go HERE and no further.
"But what about 1v1?!" Some of you might ask. The corvette should either be able to punch through armor enought to be too dangerous to remain around or the corvette should be too tanky to kill fast, giving the pilot more than enough time to high wake out.
The Federal Corvette is the big, poweful, slow moving, armor punching DPS tank. Not a fast mover like the FDL. Not a pure tank like the Cutter.
Ive seen threads asking FDEV for bigger hardpoints on the vette, trading the smalls for larges... This is going too far i think. I think turrets should have their damage buffed and their power useage increased so that the increase doesnt bother the larger ships but makes them too costly on a medium ship. Buts thats a thread for a different day.