Ship Builds & Load Outs Federal corvette PVP build?

Im dangerous combat rank and im thinking of moving on to bigger ships for PVP. I have access to most engineers so that shouldnt be a problem. Coriolis or Edshipyard link preffered
 
Something like this?

https://coriolis.edcd.io/outfit/fed...Ro0j8nx/cpgXA8BEEKVLpEAZK/WdABQA70AczcAEAAA==

The big question really is if you want to go for the torpedoes or not. And you can swap around some of the utility slots and decide which of the weapon types you want gimballed (if any, but if you have mix of lasers and MCs you probably want at least some of the weapons gimballed or turrets). If you skip torpedoes then some turrets with emissive etc mods and you can even put a small MC turret with corrosive (so you can avoid putting that to the huge mc) can be beneficial for pvp.
 
Reverb cascade torpedo builds can be massive fun although they are one hit wonders, once you've fired your torps that's it. If the target ship countered them (with PD or ECM) and his shields didn't drop, you've got to run.

My build alternates between two setups, one for hit and run and one for sustained combat.

Both builds have:
(All Mods grade 5)
-Prismatic shields (reinforced)
-Mix of heavy duty and resistance augmented shield boosters
-Reactive hull armour (heavy duty) with thermal resist HRPs and module reinforcements.
-2x a7 SCBS
-dirty drives

Hit and run hardpoints:
-2 medium and 1 small torpedo launchers (with reverb cascade effect)
-2 class 4 Multicannons, both overcharged (one incendiary, one corrosive)
-1 class 3 multicannon, Rapid fire with thermal shock effect
-1 small Rapid fire pulse laser with scramble spectrum effect.

Sustained combat build:
-2 medium Rapid fire pulses with phasing sequence effect
-2 small Rapid fire pulses with scramble spectrum effect
The rest is the same

I'm pretty new to PvP, but it seems a solid build and more importantly it's fun ;)

+pulses are fixed, MCs are all gimballed.
 
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Something like this?

https://coriolis.edcd.io/outfit/fed...Ro0j8nx/cpgXA8BEEKVLpEAZK/WdABQA70AczcAEAAA==

The big question really is if you want to go for the torpedoes or not. And you can swap around some of the utility slots and decide which of the weapon types you want gimballed (if any, but if you have mix of lasers and MCs you probably want at least some of the weapons gimballed or turrets). If you skip torpedoes then some turrets with emissive etc mods and you can even put a small MC turret with corrosive (so you can avoid putting that to the huge mc) can be beneficial for pvp.

Necro thread, but... what? Since when does the Corvette have that many optional internals?

EDIT: Nevermind, military modules count as optional internals in Coriolis. :p
 
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