You are doing a big mistake on ships and their difference in strength versus other ships,for example let's take Federal Corvette.
Federal Corvette :
as it presents is the bigest possible ship in ED that one pilot can fly,and judging from the previous differences probably will be possible destroyed by two or three small ship types Cobra or something like that...lol...why are you doing this, why one Anaconda can be very easily destroyed by these small ships,the same will be with Federal Corvette??
Instead to create a largest ship that is very expensive and you got fight hard to earn just to fly it,you will make a ship that can be destroyed without any problems,It's stupid and completely wrong direction.
Why not make this ship cost very expensive as well as modules for him so that it can not fly anyone or at any time,and the pilot of this ship, make proud to be able to do something special
because he could drive real beast.Mainly, I want to say that some differences in ships ar just too small !!
This makes the game not interesting and a little boring without ambitions for pilots.
I mean, why bother for the Anaconda or Federal Corvette when it can be destroyed by anyone and at anytime...make a reasonable difference between ships !!
For the end a little more positive criticism ,see these colors in the picture,I did not ran in the game into something like this, the universe can be very monotonous, this is a game where everything is possible, make a a little more beautiful and interesting universe !
One more thing, make the real warship or more of them and not multipurpose ship which may be a warship ... means, only real warship!
Not to mention that, it is simply not enough ships for this game, this game is supposed to start with a minimum 100 ships...minimum .... I expect so !
Federal Corvette :
as it presents is the bigest possible ship in ED that one pilot can fly,and judging from the previous differences probably will be possible destroyed by two or three small ship types Cobra or something like that...lol...why are you doing this, why one Anaconda can be very easily destroyed by these small ships,the same will be with Federal Corvette??
Instead to create a largest ship that is very expensive and you got fight hard to earn just to fly it,you will make a ship that can be destroyed without any problems,It's stupid and completely wrong direction.
Why not make this ship cost very expensive as well as modules for him so that it can not fly anyone or at any time,and the pilot of this ship, make proud to be able to do something special
because he could drive real beast.Mainly, I want to say that some differences in ships ar just too small !!
This makes the game not interesting and a little boring without ambitions for pilots.
I mean, why bother for the Anaconda or Federal Corvette when it can be destroyed by anyone and at anytime...make a reasonable difference between ships !!
For the end a little more positive criticism ,see these colors in the picture,I did not ran in the game into something like this, the universe can be very monotonous, this is a game where everything is possible, make a a little more beautiful and interesting universe !
One more thing, make the real warship or more of them and not multipurpose ship which may be a warship ... means, only real warship!
Not to mention that, it is simply not enough ships for this game, this game is supposed to start with a minimum 100 ships...minimum .... I expect so !

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